Weapons: Difference between revisions
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|W856||Great Sword||5||Str+5||N||Rare||2||Melee||48in/121cm||3lb/3.17kg||Intended for two-hands. May be used one-handed with Strength 4+. |
|W856||Great Sword||5||Str+5||N||Rare||2||Melee||48in/121cm||3lb/3.17kg||Intended for two-hands. May be used one-handed with Strength 4+. |
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|- |
|- |
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− | |W857||Wooden Broadsword||6||Str||N||Common||0||Melee |
+ | |W857||Wooden Broadsword||6||Str||N||Common||0||Melee||60in/1520mm||8.8lb/4kg||BAshin |
|- |
|- |
||
− | |W858||Wooden Two-handed Sword||6||Str+2||N||Common||0||Melee |
+ | |W858||Wooden Two-handed Sword||6||Str+2||N||Common||0||Melee||82in/208cm||22lb/10kg||Bashing |
|- |
|- |
||
|W859||Katana||6||Str+3||T||Rare||3||Melee||42.9in/109cm||2.42lb/1.1kg |
|W859||Katana||6||Str+3||T||Rare||3||Melee||42.9in/109cm||2.42lb/1.1kg |
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|W856||Gladius||6||Str+2||T||Rare||4||Melee||26in/66.04cm||||Replica decorative blade. Suffer -1 penalty on all attack rolls. No authentic blades exist. |
|W856||Gladius||6||Str+2||T||Rare||4||Melee||26in/66.04cm||||Replica decorative blade. Suffer -1 penalty on all attack rolls. No authentic blades exist. |
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+ | |- |
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+ | |} |
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+ | |||
+ | == Polearms == |
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+ | Damage Type: Lethal |
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+ | {| class="wikitable sortable" border="1" style="text-align:center;" |
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+ | |- |
||
+ | !Num ||Name ||Diff||Damage || Conceal !!Rarity||Cost||Pool||Length||Weight||Note |
||
+ | |- |
||
+ | |W1301||Halberd||7||Strength+4||N||Rare||3||||||+1Soak, Trip attack |
||
+ | |- |
||
+ | |W1302||Naginata||7||Strenth+3||N||Uncommon||3||Melee||L||76.3in/194cm||4lb/1.8kg||Special Maneuver: Sweep |
||
+ | |- |
||
+ | |W1303||Nagamaki||7||Strength+5||N||Uncommon||2||Melee||L||47.7in/121.2cm||4.4lb/2kg |
||
+ | |- |
||
+ | |W1304||Sasumata||7||Strength+2||N||Common||1||Melee||L||47.7in/121.2cm||4.4lb/2kg||Special Maneuvers: Sweep, Entangle |
||
+ | |- |
||
+ | |W1305||Sodegarami||7||Strength+2||N||Common||1||Melee||L||47.7in/121.2cm}4.4lb/2kg||Special Manuevers: Sweep, Entangle |
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Latest revision as of 21:50, 23 January 2025
Heading marked with a * are restricted due to theme.
Gear | Weapons | Charts | |
Combat Systems Chart | Dramatic Feats Charts | Feats of Strength Chart | Xp Chart |
COSTS
Nothing in the world is free. Everything cost either money, time, blood, sweat or tears.
Costs in these charts reflect the level of resources needed to buy the item.
After your initial starting shopping spree, any purchase above your Resources may require a wait time.
The following format would be extremely helpful. Failure to follow this could delay you receiving your items.
Items not on either Weapons or Gear list that you'd like may be added at staff discretion, ask us.
+request Shopping List=<# and name of item 1>,<# and name of item 2>, etc..
Example: +request Shopping List=Weapons: #005 Light Pistol 9mm, #112 Taser %RGear: 008 Cheap Desktop, 001 Flashlight...
After approval, multiply your Resources(Dayjob or Illegal) x3, this is the number of points you have to spend on items.
This is to represent the items you bring with you to town. The +gear list the cost of each item. The +wpns list was too
long to include in the list. Click here for full gear list
Res 1 = 3pt
Res 2 = 6pts
Res 3 = 9pts
Res 4 = 12pts
Res 5 = 15pts
Extra points may be allowed based off your Resources-Investiments, but this needs to be discussed with staff and is not a given.
Difficulty
All difficulties are 6, if you meet the Strength requirement. If you do not meet the strength requirement your difficulty increases equal to the difference between your Strength stat and what is required. Example: Heavy Revolver requires Strength 3, you have Strength 2, 3-2=1, your diff raises from 6 to 7.
Staff may change your difficult while running a scene. If you have a modified weapon, it will be +noted with stats.
Strength requirements: Where a strength requirement is listed as 2(3/4/5), 2= if you are just carrying it around 3= firing at short range 4= firing at medium range 5= firing at long range
Melee
Axes
Num | Name | Type | Diff | Damage | Conceal | Rarity | Resources req to buy |
Pool | Dam.type | Note |
---|---|---|---|---|---|---|---|---|---|---|
W1601 | Battle Axe | Axe | 6 | Strength+3 | N | Uncommon | 2 | Melee | L | |
W1602 | Fire Axe | Axe | 6 | Strength+3 | N | Common | 2 | Melee | L | Requires Strength 3 and two hands. If used one-handed, requires Strength 4 |
W1603 | Hatchet | Axe | 6 | Strength+1 | J | Common | 1 | Melee | L | |
W1604 | Ice Axe | Axe | 6 | Strength+2 | J | Common | 1 | Melee | L | |
W1605 | Wood Axe | Axe | 6 | Strength+3 | N | Common | 1 | Melee | L | |
W1606 | Great Axe | Axe | 6 | Strength+6 | N | Uncommon | 2 | Melee | L | *req str3* |
W1607 | War Axe | Axe | 6 | Strength+3 | N | Uncommon | 2 | Melee | L | Requires Strength 3 two-handed, +2 diff to use one-handed* |
Knives
Blades over 6 inches are illegal to carry in public.
Num | Name | Diff | Damage | Conceal | Rarity | Resources req to buy |
Pool | Dam. type |
Length | Weight | Note |
---|---|---|---|---|---|---|---|---|---|---|---|
W801 | Fighting Knife | 4 | Str+1 | J | Common | 1 | Melee | L | 15.74in/ 400mm |
1.1lb/ 0.5kg |
Special Manuever: Double Strike |
W802 | Assassin's Blade | 4 | Str+1 | P | Rare | 2 | Melee | L | 12in/ 304mm |
0.44lb/ 0.2kg |
Special Manuever: Double Strike |
W803 | Butcher Knife | 4 | Str+1 | J | Common | 0 | Melee | L | 24in/ 609mm |
7.7lb/ 3.5kg |
|
W804 | Folding Knife | 4 | Str+1 | P | Common | 1 | Melee | L | |||
W805 | Switch Blade | 4 | Str+1 | P | Common | 1 | Melee | L | Illegal to buy and carry. | ||
W806 | Double Edged Knife | 6 | Str+1 | J | Common | 1 | Melee | L | |||
W807 | Dirk | 6 | Str+1 | J | Common | 1 | Melee | L | 16in/ 40cm |
0.64kg | |
W809 | Tanto | 6 | Str+1 | P | Common | 1 | Melee | L | 18.1in/ 45.9cm |
1.48lb/ 0.67kg |
|
W810 | Main-Gauche | 6 | Str+2 | J | Common | 1 | Melee | L | 16.6in/ 42.16cm |
0.56lb/ 0.26kg |
Used to parry only: add 1 die to soak. Does not offset off-hand attack penalty -2 user has Ambidextrous Merit. |
W811 | Kukri | 6 | Str+2 | J | Uncommon | 1 | Melee | L | 15.5in/ 39.37cm |
1.27lb/ 0.57 kg |
|
W812 | Katar Punch-Dagger | 6 | Str+1 | J | Rare | 1 | Brawl | L | 0.25lb/ 578.3g |
17.5in/ 44.5cm |
|
W813 | Bayonet | 6 | Str+2* | J | Uncommon | 1 | Melee | L | 8in/ 20.3cm |
1.6lb/ 0.75kg |
*If mounted on a rifle. If mounted on an Assault Rifle or detached damage is Strength+1 |
Swords
Damage Type: Lethal
Num | Name | Diff | Damage | Conceal | Rarity | Cost | Pool | Length | Weight | Note |
---|---|---|---|---|---|---|---|---|---|---|
W851 | Scimitar | 6 | Str+3 | T | Rare | 3 | Melee | 37.4in/95cm | 3lb/1.4kg | Damage +1 from positions of height |
W852 | Machete | 6 | Str+2 | J | Common | 1 | Melee | |||
W853 | Fencing Sword (Foil) | 6 | Str+1 | N | Uncommon | 2 | Melee | 43.3in/1100mm | 2.75lbs/1.25kg | Armor Deduction: -1 to opponents soak. Special Maneuver: Lunge |
W854 | Cavalry Saber | 6 | Str+4 | T | Rare | 2 | Melee | 45in/1143mm | 3.3lb/1.5kg | |
W855 | Broadsword | 6 | Str+5 | N | Rare | 2 | Melee | 60in/1520mm | 8.8lb/4kg | |
W856 | Great Sword | 5 | Str+5 | N | Rare | 2 | Melee | 48in/121cm | 3lb/3.17kg | Intended for two-hands. May be used one-handed with Strength 4+. |
W857 | Wooden Broadsword | 6 | Str | N | Common | 0 | Melee | 60in/1520mm | 8.8lb/4kg | BAshin |
W858 | Wooden Two-handed Sword | 6 | Str+2 | N | Common | 0 | Melee | 82in/208cm | 22lb/10kg | Bashing |
W859 | Katana | 6 | Str+3 | T | Rare | 3 | Melee | 42.9in/109cm | 2.42lb/1.1kg | |
W850 | Ninja-to | 6 | Str+3 | T | Common | 1 | Melee | 33.5in/85cm | 2lb/0.9kg | |
W851 | Longsword | 6 | Str+3 | T | Rare | 2 | Melee | 36in/91.44cm | 4.43lb/2kg | |
W852 | Bastard Sword | 6 | Str+3/4* | N | Rare | 2 | Melee | *Wielded one-handed Strength+3 damage and Strength 4+ required. Wielded two-handed Strength+4 damage and Strength 3+ required to wield | ||
W853 | Wakizashi | 6 | Str+2 | T | Common | 2 | Melee | |||
W854 | Rapier | 6 | Str+2 | T | Melee | 47in/119.38cm | 2.25lb/1kg | |||
W855 | Khukri | 6 | Str+3 | N | Melee | 25in/63.5cm | ||||
W856 | Gladius | 6 | Str+2 | T | Rare | 4 | Melee | 26in/66.04cm | Replica decorative blade. Suffer -1 penalty on all attack rolls. No authentic blades exist. |
Polearms
Damage Type: Lethal
Num | Name | Diff | Damage | Conceal | Rarity | Cost | Pool | Length | Weight | Note | |
---|---|---|---|---|---|---|---|---|---|---|---|
W1301 | Halberd | 7 | Strength+4 | N | Rare | 3 | +1Soak, Trip attack | ||||
W1302 | Naginata | 7 | Strenth+3 | N | Uncommon | 3 | Melee | L | 76.3in/194cm | 4lb/1.8kg | Special Maneuver: Sweep |
W1303 | Nagamaki | 7 | Strength+5 | N | Uncommon | 2 | Melee | L | 47.7in/121.2cm | 4.4lb/2kg | |
W1304 | Sasumata | 7 | Strength+2 | N | Common | 1 | Melee | L | 47.7in/121.2cm | 4.4lb/2kg | Special Maneuvers: Sweep, Entangle |
W1305 | Sodegarami | 7 | Strength+2 | N | Common | 1 | Melee | L | 47.7in/121.2cm}4.4lb/2kg | Special Manuevers: Sweep, Entangle |
Clubbing Weapons
Num | Name | Diff | Damage | Conceal | Rarity | Resources req to buy |
Pool | Dam. type |
Length | Weight | Note |
---|---|---|---|---|---|---|---|---|---|---|---|
W701 | QuarterStaff | 4 | Str+1 | N | Common | 1 | Melee | B | 70in/ 1778mm |
6.6lbs/ 3kg |
Special Manuever: Sweep (within reaching distance of staff) |
W702 | 2 x 4 Stuff | 4 | Str+2 | N | Common | 0 | Melee | B | 94in/ 2400mm |
4.4lb/ 2kg |
If total number of success rolled for attack and damage in 1 turn is greater than 5, board breaks. |
W703 | Wooden Hockey Stick | 4 | Str+2 | N | Common | 1 | Melee | B | 60in/ 1520mm |
1.34lb/ 0.6kg | |
W704 | Composite Hockey Stick | 3 | Str+2 | N | Common | 2 | Melee | B | 60in/ 1520mm |
0.92lb/ 0.42kg | |
W705 | Rusty Pipe | 4 | Str+1 | J | Common | 0 | Melee | B | 24in/ 609mm |
6.6lb/ 3kg |
Special Manuever BLOCK |
W706 | Blackjack | 4 | Str+2 | J | Common | 1 | Melee | B | 10in/ 254mm |
4.4lb/ 2kg |
Special Manuever: Haymaker |
W707 | Cane | 4 | Str | T | Common | 1 | Melee | B | 31.49in/ 800mm |
0.66lb/ 0.3kg |
Special Maneuvers: Hook, Snare opponent's arm, snare opponent's weapon |
W708 | Bo Staff | 4 | Str+2 | N | Common | 1 | Melee | B | 94in/ 2400mm |
4.4lb/ 2kg |
Special Manuever: Sweep (within reaching distance of staff) |
W709 | Jo Staff | 4 | Str+1 | J | Common | 1 | Melee | B | 30in/ 762mm |
1.1lb/ 0.5kg |
Special Manuver BLOCK: |
W710 | Crowbar | 6 | Str+1 | J | Common | 1 | Melee | B | 24in/ 610mm |
5lb/ 2.3kg |
(M20/450) |
W711 | Wood Bat | 6 | Str+1 | T | Common | 1 | Melee | B | 42in/ 1100mm |
1.74lb/ 0.793kg |
Manuever: Haymaker |
W712 | Aluminium Bat | 6 | Str+2 | T | Common | 1 | Melee | B | 42in/ 1100mm |
1.25lb/ 0.570kg |
Manuever: Haymaker |
W713 | Iron Staff | 7 | Str+3 | N | Common | 1 | Melee | B | 72in/ 1830mm |
10lb/ 4.5kg |
(M20/450) Note: Two-handed weapon; very heavy requires min. Strength 3 to employ. |
W714 | Spiked Club | 6 | Str+2 | T | Common | 1 | Melee | B | 28in/v710mm | 8lb/ 3.6kg |
(M20/450) Note: Two-handed weapon; very heavy requires min. Strength 3 to employ. |
W715 | Huge Spiked Club | 7 | Str+4 | N | Common | 1 | Melee | B | 48in/ 1220mm |
20lb/ 9kg |
(M20/450) Note: Two-handed weapon; very heavy requires min. Strength 3 to employ. |
Blunt Weapons
Num | Name | Diff | Damage | Conceal | Rarity | Resources req to buy |
Pool | Dam. type |
Length | Weight | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|
W1701 | Baton | 6 | Strength+3 | J | Common | 1 | Melee | B | 30in/ 760mm |
7lb/ 3.2kg |
Collapsed down to Pocket for concealment |
W1702 | Brass Knuckles | 6 | Strength+1 | P | Common | 1 | Brawl | B | 4.5in/ 114mm |
0.2lb/ 0.09kg |
(M20/450) |
W1703 | Cudgel | 6 | Strength+1 | T | Uncommon | 1 | Melee | B | 20in/ 508mm |
2lb/ 0.9kg |
(per pair) |
W1704 | Escrima Sticks | 6 | Strength+1 | T | Common | 1 | Melee | B | 18in/ 45.7cm |
1lb/ 0.45kg |
(per pair) |
W1705 | Flail | 6 | Strength+3 | N | Uncommon | 1 | Melee | B/L | 40in/ 1,016mm |
5lb/ 2.3kg |
Spiked flail does Lethal Damage -1 Damage without Dexterity 3, ignores shields |
W1706 | Mace | 6 | Srength+2 | N | Uncommon | 2 | Melee | L | 30in/ 760mm |
7lb/ 3.2kg |
(M20/450) |
W1707 | Maul | 6 | Strength+4 | N | Uncommon | 2 | Melee | B | 30in/ 762mm |
4lb/ 1.8kg |
(M20/450) |
W1708 | Morning Star | 6 | Strength+3 | T | Uncommon | 2 | Melee | L | 30in/ 762mm |
4lb/ 1.8kg |
|
W1709 | Three section staff | 6 | Strength+3 | N | Common | 1 | Melee | B | 84in/ 2134mm |
2.5lb/ 1.1kg |
|
W1710 | Chain | 6 | Strength+2 | J | Common | 1 | Melee | B | variable | variable | |
W1711 | Boomerang | 6 | Strength+1 | J | Common | 1 | Melee | B | - | - | |
W1712 | Nunchaku | 7 | Strength+2 | N | Common | 1 | Melee | B | 32in/ 810mm |
3lb/ 1.4kg |
(M20/450) Note: +1 to dice pool when used to block, +1 difficulty to opponents block attempts. |
W1713 | Studded Gloves | 6 | Strength+2 | J | Uncommon | 2 | Melee | B | - | - | |
W1714 | Sai | 6 | Strength+2 | J | Common | 1 | Melee | L | * | * | +2Disarm |
W1715 | Tonfa (Nightstick) |
6 | Strength+2 | J | Common | 1 | Melee | B | 24in/ 610mm (each) |
1.5lb/ 0.7kg (pair) |
+1 to all soak rolls, even against Firearms if shooter is within "close" range. |
W1716 | War Hammer | 6 | Strength+4 | N | Rare | 3 | Melee | B | 30in/ 762mm |
6lb/ 2.7kg |
Firearms*
Revolvers
Type: Lt-* = Lt-Revolver, Hvy-* = Hvy-Revolver.
Con = Concealment
Rarity (Rar): C= Common, U=Uncommon, R=Rare
Damage Type: All firearms do Lethal damage
Num | Name | Type | Diff | Dam | Rate | Clip | Con | Range | Rar | Cost | Pool | Length | Weight | Note |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
W002 | Ruger Sp101 .22LR | Lt-* | 6 | 4 | 3 | 8 | J | 15 | C | 1 | Firearms | 9.12in/ 231mm |
1.56lbs/ 0.85hg | |
W003 | S&W M686 .357 | Lt-* | 6 | 5 | 2 | 6 | J | 30 | C | 1 | Firearms | 11.5in/ 292mm |
2.75lbs/ 1.25kg | |
W004 | S&W M640 .38 | Lt-* | 6 | 4 | 3 | 6 | P | 12 | C | 1 | Firearms | 6.6in/ 167mm |
1.38lbs/ 0.63kg |
(M20.452) |
W005 | Voss BC .22M | Lt-* | 6 | 4 | 3 | 8 | J | 20 | C | 1 | Firearms | 8.9in/ 226mm |
2.2lbs/ 1kg |
Target's Armor -1 |
W006 | Beretta Stampede .45LC | Lt-* | 6 | 4 | 1 | 6 | J | 15 | C | 1 | Firearms | 9.5in/ 251mm |
1.51lbs/ 0.68kg | |
w007 | Colt 1860 Army .44 | Lt-* | 8 | 6 | 1 | 6 | T | 25 | C | 1 | Firearms | 14in/ 355mm |
2lb/ 1.22kg |
Vintage Weapon, decreased durability |
w008 | Colt Bluntline .45 | Hvy-* | 8 | 6 | 1 | 6 | T | 30 | R | 2 | Firearms | 16.8in/ 426mm |
2.81lb/ 1.28kg | |
w009 | Colt Anaconda .44 | Hvy-* | 7 | 6 | 2 | 6 | J | 35 | U | 2 | Firearms | 12in/ 330mm |
3.75lbs/ 1.70kg | |
w010 | Colt Pyton .375M | Hvy-* | 6 | 5 | 3 | 6 | j | 30 | U | 2 | Firearms | 13.5in/ 343mm |
2.43lbs/ 1.10kg | |
W011 | Ruger Redhawk .44 | Hvy-* | 7 | 6 | 2 | 6 | J | 50 | C | 2 | Firearms | 13in/ 330mm |
3.37lbs/ 1.53kg | |
W012 | Taurus 608 .375M | Hvy-* | 6 | 5 | 2 | 8 | J | 30 | C | 1 | Firearms | 12in/ 304mm |
3.18lbs/ 1.45kg | |
w013 | Vintage Casull .454 | Hvy-* | 7 | 7 | 1 | 5 | J | 40 | R | 2 | Firearms | 12.5in/ 343mm |
3.93lbs/ 1.78kg | |
W014 | Taurus 454 Casull | Hvy* | 7 | 7 | 1 | 5 | J | 40 | C | 1 | Firearms | 8.3in/ 204mm |
1.6lb/ 0.72kg | |
W015 | Vintage Linebaugh .475 | Hvy-* | 7 | 7 | 1 | 6 | J | 40 | R | 2 | Firearms | 8.2in/ 200mm |
1.6lbs/ 0.72kg |
Pistols
Type: Lt-* = Lt-Pistol, Hvy-* = Hvy-Pistol, A-*=Auto-Pistol.
Con = Concealment
Rarity (Rar): C= Common, U=Uncommon, R=Rare
Damage Type: All firearms do Lethal damage
Num | Name | Type | Diff | Dam | Rate | Clip | Con | Range | Rar | Cost | Pool | Length | Weight | Note | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
W101 | Walther PPK .380ACP | Lt-* | 7 | 4 | 3 | 7 | P | 15 | C | 1 | Firearms | L | 6.1in/ 155mm |
1.38lb/ 0.62 kg | |
W102 | Taurus 22 Poly Pistol | Lt-* | 6 | 2 | 4 | 8 | P | 12 | U | 1 | Firearms | L | 5in/ 127mm |
.68lb/ 0.31kg |
|
W103 | H&K P7M13 9mm | Lt-* | 7 | 4 | 4 | 13 | P | 20 | U | 2 | Firearms | L | 6.9in/ 175mm |
1.87lb/ 0.85kg | |
W104 | H&K USP 9mm | Lt-* | 7 | 4 | 4 | 15 | J | 25 | C | 1 | Firearms | L | 7.6in/ 194mm |
1.65lb/ 0.74kg | |
W105 | SigSauer P226 9mm | Lt-* | 7 | 4 | 4 | 15 | J | 20 | C | 2 | Firearms | L | 8.1in/ 206mm |
2.12lb/ 0.96kg | |
W106 | Hammerli M280 .22 | Lt-* | 6 | 2 | 5 | 5 | J | 30 | R | 3 | Firearms | L | 9.25in/ 235mm |
1.94lb/ 0.88kg | |
W107 | M1911 .45ACP | Hvy-* | 8 | 5 | 3 | 7 | J | 25 | C | 1 | Firearms | l | 8.25in/ 210mm |
2.44lb/ 1.10kg | |
W108 | Glock 17 9mm | Lt-* | 7 | 4 | 4 | 17+1 | P | 20 | C | 1 | Firearms | L | 8in/ 201cm |
1.56lb/ 0.71kg |
(M20/452) |
W109 | Glock 20 10mm | Hvy-* | 8 | 3 | 4 | 15 | J | 25 | C | 1 | Firearms | L | 7.6in/ 193mm |
1.73lb/ 0.78kg | |
W110 | Glock 22 .40 | Hvy-* | 7 | 5 | 3 | 15 | J | 25 | C | 1 | Firearms | L | 8.3in/ 204mm |
1.6b/ 0.72kg | |
W111 | H&K P7M10 .40SW | Hvy-* | 7 | 5 | 3 | 10 | P | 20 | R | 3 | Firearms | L | 6.9in/ 175mm |
2.75lb/ 1.25kg | |
W112 | Taurus Millenium G2 .40SW | Hvy-* | 8 | 5 | 3 | 10 | P | 20 | C | 1 | Firearms | L | 6.24in/ 158mm |
1.37lb/ 0.62kg | |
W113 | Desert Eagle .50AE | hvy-* | 8 | 7 | 1 | 7 | J | 30 | R | 2 | Firearms | L | 14.75in/ 374mm |
4.4lb/ 1.99kg | |
W114 | SigSauer P220 .45ACP | Hvy-* | 8 | 5 | 3 | 7 | J | 30 | R | 2 | Firearms | L | 7.8in/ 198mm |
1.9lb/ 0.86kg | |
W115 | Flare Gun | Lt-* | 6 | 2 | 1 | 1 | T | 25 | C | 2 | Firearms | * | * | ||
W116 | Starter's Pistol | Lt-* | - | - | Blanks | - | - | - | None | ||||||
W401 | Glock 18 9mm | A-* | 7/8 | 4 | 19 | 17/19 | J | 20 | R | 2 | Firearms | L | 7.32in/ 186mm |
1.41lb/ 0.64kg | |
W402 | Beretta 93R 9mm | A-* | 7/8 | 4 | 15 | 15/21 | J | 20 | R | 2 | Firearms | L | 9.44in/ 240mm |
2.58lb/ 1.17kg | |
W403 | H&K VP-70z 9mm | A-* | 7 | 4 | 9 | 18 | J | 20/30 | U | 2 | Firearms | L | 8in/ 204mm |
1.8lb/ |
Rifles
Type: R = Rifle, AR = Assault Rifle, BR=Battle Rifle
Con = Concealment
Rarity (Rar): C= Common, U=Uncommon, R=Rare
Damage Type: All firearms do Lethal damage
Num | Name | Ty | Di | Dam | Rate | Clip | Con | Range | R | Cost | Pool | Length | Weight | Note |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
W501 | Remington M700 .30-06 | R | 8 | 8 | 1 | 5 | N | 300 | C | 2 | Firearms | 41.5in/ 1050mm |
8.99lb/ 4.08kg | |
W502 | Ruger 10/22 .22 | R | 6 | 4 | 4 | 10 | N | 100 | C | 1 | Firearms | 37in/ 940mm |
5lb/ 2.230kg | |
W503 | Browning BAR .30-06 | R | 8 | 8 | 2 | 4 | N | 275 | C | 2 | Firearms | 41in/ 1041mm |
5.95lb/ 2.70kg | |
W504 | Remington M740 .223 | R | 8 | 7 | 3 | 5 | N | 275 | C | 1 | Firearms | 42.5in/ 108cm |
7.5lb/ 3.4kg | |
W505 | Weatherby Mark V | R | 8 | 10 | 1 | 3 | N | 300 | C | 2 | Firearms | 47.63in/ 121cm |
10lb/ 4.53kg | |
W551 | Beretta ARX160 .22LR | AR | 7 | 7 | 10 | 20 | N | 200 | U | 1 | Firearms | 36.2in/ 920mm |
6.61lb/ 3kg | |
W552 | Steyr AUG .223 | AR | 7 | 7 | 21 | 30 | T | 200 | U | 2 | Firearms | 31.1in/ 790mm |
7.9lb/ 3.6kg | |
W553 | M16 .223 | AR | 7 | 7 | 20 | 30 | N | 200 | C | 1 | Firearms | 39.5in/ 100cm |
7.18lb/ 3.26kg | |
W554 | Famas .223 | AR | 7 | 7 | 25 | 25 | T | 200 | R | 3 | Firearms | 29.8in/ 757mm |
7.96lb/ 3.61kg | |
W555 | AK-74 5.45mm | AR | 7 | 7 | 3 | 42+1 | N | 150 | R | 2 | Firearms | 37.1in/ 943mm |
6.8lb/ 3.07kg |
Gun may fire full-auto, three-round bursts, and strafing sprays. (M20/452) |
W556 | SA-80 .223 | AR | 7 | 7 | 20 | 20 | T | 200 | R | 3 | Firearms | 30.9/ 785mm |
8.4lb/ 3.82kg | |
W557 | Mini 14 .223 | AR | 7 | 7 | 15 | 30 | T | 200 | C | 1 | Firearms | 37.25in/ 946mm |
6lb/ 2.70kg | |
W571 | M-14 7.62mm | BR | 7 | 8 | 10 | 20 | N | 275 | C | 3 | Firearms | 44.3in/ 112cm |
9.2lb/ 4.10kg | |
W572 | H&K G-3 7.62mm | BR | 8 | 6 | 10 | 20 | N | 300 | R | 3 | Firearms | 40.4in/ 102cm |
9.04lb/ 4.10kg | |
W573 | FN FAL 7.62mm | BR | 7 | 8 | 10 | 20 | N | 275 | U | 2 | Firearms | 43in/ 109cm |
9.18lb/ 4.3kg |
Shotguns
Con = Concealment
Rarity (Rar): C= Common, U=Uncommon, R=Rare
Damage Type: All firearms do Lethal damage
Num | Name | Di | Dam | Rate | Clip | Con | Range | R | Cost | Pool | Length | Weight | Note |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
W601 | Armsel Striker | 6 | 8 | 2 | 12 | N | 15 | R | 1 | Firearms | 31.18in/ 792mm |
9.26lb/ 4.2kg | |
W602 | Ithaca M37 (Stakeout) 12G | 6 | 8 | 1 | 5+1 | T | 20 | C | 2 | Firearms | 30in/ 760mm |
7lb/ 3.2kg |
(M20/452) |
W603 | Remington 870 12G | 6 | 8 | 1 | 8 | N | 20 | C | 1 | Firearms | 37.25in/ 946mm |
8lb/ 3.6kg | |
W604 | Mossberg M500 12G | 6 | 8 | 1 | 5 | N | 20 | C | 1 | Firearms | 43.75in/ 111cm |
6.25lb/ 2.83kg | |
W605 | Fianchi Law 12 12G | 7 | 8 | 3 | 8 | T | 20 | R | 1 | Firearms | 32.5in/ 820mm |
8.75lb/ 4.40kg | |
W606 | Benelli M-3 Super 90 12G | 7 | 8 | 3 | 7 | N | 20 | R | 2 | Firearms | 47in/ 120cm |
7.21lb/ 3.27kg |
Semi-Automatic |
W607 | SPAS 12 12G | 6 | 8 | 3 | 8 | T | 20 | U | 1 | Firearms | 32.5in/ 820mm |
8.75lb/ 4.4kg |
Semi-Automatic |
W608 | Remington 1100 12G | 6 | 8 | 3 | 8 | N | 20 | C | 2 | Firearms | 47in/ 120cm |
8lb/ 3.6kg |
Semi-Automatic |
W609 | USAS 12G | 7 | 8 | 6 | 10/20 | N | 20 | R | 3 | Firearms | 37.8in/ 960mm |
12lb/ 5.54kg |
Semi-Automatic |
W610 | Winchester Model 1887 12G | 7 | 7 | 1 | 6 | N | 20 | R | 3 | Firearms | 39.25in/ 997mm |
8lb/ 3.6kg | |
W611 | Winchester "Mare's Leg" 12G | 8 | 7 | 1 | 6 | T | 15 | R | 3 | Firearms | 29.25in/ 743mm |
5.25lb/ 2.70kg | |
W612 | Winchester Model 24 Double Barrel | 6 | 8 | 2 | 2 | N | 10 | R | 1 | Firearms | 27in/ 686mm |
5.5lbs/ 2.5kg |
(M20/452) |
W613 | Benelli M4 | 6 | 8 | 3 | 6+1 | T | 25 | U | 4 | Firearms | 40in/ 1016mm |
7.8lbs/ 3.5kg |
(M20/452) |
W614 | MPS AA-12 (Sledgehammer) | 6 | 8 | 3 | 32+1 | N | 50 | R | 5 | Firearms | 39.21in/ 996mm |
11.46lbs/ 5.2kg |
Assault Combat Shotgun - Military Only.(M20/452) |
SMG
Type (T): L=Light, H=Heavy
Con = Concealment
Rarity (Rar): C= Common, U=Uncommon, R=Rare
Damage Type: All firearms do Lethal damage
Num | Name | T | Di | Dam | Rate | Clip | Con | Range | R | Cost | Pool | Length | Weight | Note |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
W201 | Ingram Mac 10 9mm | L | 7 | 4 | 18 | 30 | J | 25 | U | 3 | Firearms | 10.7in/ 269mm |
6.26lb/ 2.84kg | |
W202 | Mini Uzi 9mm | L | 7 | 4 | 21 | 25 | T | 25 | C | 1 | Firearms | 14.2in/ 360mm |
5.95lb/ 2.70kg | |
W203 | H&K MP-5 9mm | L | 7 | 4 | 21 | 30 | T | 40 | U | 2 | Firearms | 21.65in/ 550mm |
6.83lb/ 3.10kg | |
W204 | Skorpion .32ACP | L | 7 | 3 | 15 | 20 | J | 20 | U | 1 | Firearms | 10.6in/ 270mm |
2.87lb/ 1.30kg | |
W205 | Spectre M4 9mm | L | 8 | 4 | 18 | 40 | T | 25 | R | 2 | Firearms | 13.78in/ 350mm |
6.39lb/ 2.9kg | |
W206 | TEC 9 9mm | L | 8 | 4 | 18 | 32 | T | 20 | U | 1 | Firearms | 9.5in/ 242mm |
2.71lb/ 1.23kg | |
W207 | Tec 22 .22 | L | 6 | 3 | 15 | 30 | J | 20 | C | 1 | Firearms | 11.18in/ 284mm |
1.81lb/ 0.822kg | |
W208 | Calico 950 9mm | L | 7 | 4 | 21 | 50 | T | 25 | U | 1 | Firearms | 32.87in/ 835mm |
4.78lb/ 2.17kg | |
W301 | Uzi | H | 6 | 4 | 21 | 25 | T | 50 | U | 2 | Firearms | 17.2in/ 445mm |
7.72lb/ 3.50kg | |
W302 | Thompson M1928 .45 | H | 6 | 5 | 15 | 20 | T | 50 | Rare | 1 | Firearms | 33.5in/ 850mm |
10.8lb/ 4.9kg | |
W303 | HK MP-5 | H | 6 | 4 | 3 | 30+1 | T | 50 | U | 2 | Firearms | 27in/ 680mm |
5.6lb/ 2.54kg |
Gun may fire full-auto, three-round bursts, and strafing sprays. (M20/452) |
Special Ammunition Types*
Requires Resources 3+. Contact Staff if you want/need any of these.
Name | Damage | Effects |
---|---|---|
Ectoplasmic Disruptors | 5/A | Blasts spirit entities and vampires with aggravated damage explosion; normal damage to physical beings. |
Explosive Shells | 6/L | Mini-grenades; six dice on target, minus one die/ yard from impact to max. of -6 dice; usable only in shotguns and Technocratic firearms. |
Flechettes | 7/L | Tiny darts; modern body armor reduced by -2 to protection from this ammo, but old-style thick armor counts as double for this ammo only; only from shotguns and
Technocratic firearms. |
Incendiary Rounds | 4/A | Phosphorus – ignites in air when fired; inflict two dice aggravated damage for one turn after they hit; ignite flammable objects. |
Rubber Bullets | B | Damage as normal bullets for the gun, but bashing, not lethal. |
Taser Bullets | 5/B | Electrical charge inflicts 5 levels bashing for two turns; Technocratic special ammo. |
Tear Gas Rounds | B | Fills two meter radius with tear gas – see Toxins, p.456; shotguns and Technocratic firearms only. |
Teflon Bullets | L | Damage as per normal bullets for the gun, but reduce armor protection value by -1. |
Special Gun Sights*
Listed under GEAR in-game. Scopes add two dice to shooter’s dice pool for the first shot only.
Name | Damage | Effects |
---|---|---|
Laser Sight | -1 | One turn to aim. -- In Gear |
Sniper Scope | -2 | Two turns to aim. |
Night Vision Scope | -1 | Dark only; also lets shooter see in darkness. |
Computer Targeting | -3 | One turn to aim. |
Bows
Damage Type: Lethal
Num | Name | Diff | Dam | Rate | clip | Con | Range | Rarity | cost | Pool | Length | Weight | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
W1201 | Short Bow | 6 | 4 | 1 | 1 | N | 60 | Common | 1 | Archery | Ref: M20/452 | ||
W1202 | Longbow | 6 | 5 | 1 | 1 | N | 120 | Common | 1 | Archery | 66.5in/ 169cm |
6.6lb/ 3kg |
Ref: M20/452 |
W1203 | Crossbow | 8 | 3 | 1 | 1 | N | 100 | Uncommon | 1 | Archery | 34in/ 880mm |
7.71lb/ 3.5kg | |
W1204 | Compound Crossbow | 8 | 3 | 1 | 1 | N | 100 | Rare | 2 | Archery | 36.5in/ 927mm |
6.4lb/ 2.9kg | |
W1205 | Compound Bow | 8 | 3 | 1 | 1 | N | 180 | Uncommon | 2 | Archery | 55in/ 140cm |
3lb/ 1.36kg | |
W1206 | Hunting Bow | 6 | 5 | 1 | 1 | N | 100 | Common | 1 | Archery | Ref: M20/452 | ||
W1207 | Crossbow, Commando | 6 | 3 | 1 | 1 | J | 20 | Common | 3 | Archery | Collapsible; requires one turn to unfold from storage configuration, plus one action to load once it has been unfolded. (M20/452) |
Misc
Num | Name | Diff | Dam | Rate | clip | Conceal | range | Rarity | Cost | Pool | Dam type |
Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|
W1401 | Taser | 6 | * | 1 | 1 | P | 10 | Common | 1 | Dexterity+Firearms* | - | Pool: Dex+Firearms+2 to represent bypassing armor. But weapon does no actual damage. |
W1403 | Nail Gun | 6 | 3 | - | 1 | T | 30 | Common | 1 | Dex+Melee* | L | Improvised Weapon. Pool at ST discretion of situation |
W1404 | Blowgun | 6 | 1 | 1 | 1 | T | 5 | Uncommon | 1 | Athletics | L | |
W1406 | Pipe Bomb | 6 | 3 | - | - | J- | 30 | * | * | Athletics | A | |
W1407 | Pepper Spray | 6 | 4 | - | - | J | 10 | Common | 1 | Athletics | B | Bashing damage, not lethal; adds no extra damage from successes scored. Tear gas and Technocratic pacification spray also reduce target’s dice pools by two dice for one turn per success |
Military Weapons*
These are military-only weapons. They are illegal to buy or own privately, you'll have to find another way to get them.
Rar = Rarity
DT= Damage Type
Num | Name | Diff | Dam | Rate | clip | Con | Range | Rar | Cost | Pool | DT | Length | Weight | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
W1501 | M-203 Grenade Launcher | 6 | G* | 1 | 5 | N | 400 | R | 5 | Heavy Weapons | A | 15in/ 380 mm |
3lb/ 1.36 kg* |
*weight is unloaded Able to fire |
W1502 | M79 Grenade Launcher | 6 | G* | 1 | 1 | N | 400 | R | 5 | Heavy Weapons | A | 28.78 in/ 73.1 cm |
6.45lb/ 2.93kg* |
*loaded |
W1503 | LAW | 6 | 12 | 1 | 1 | T | 750ft/ 220m |
R | 5 | Heavy Weapons | L | 34.67in/ 881mm (armed) |
7.9lb/ 3.6kg | |
W1504 | Stinger SAM | 6 | 14 | 1 | 1 | T | 2-5 miles* | U | 4 | Heavy Weapons | A | 5ft/ 1.5m |
34.5lb/ 15.2kg |
Stats for Stinger Missle with Launcher. Can reach an altitude of 11,000 feet |
W1506 | Flamethrower | 6 | 3 lvls/ turn (fire) |
1 | 5 | N | 60 | U | 1 | Athletics | A | |||
W1507 | .30 caliber Machine Gun | 6 | 12 | 5 | 100 | N | 60 | U | 1 | Heavy Weapons | L | Gun may fire full-auto, three-round bursts, and strafing sprays. | ||
W1508 | .50 caliber Machine Gun | 6 | 16 | 5 | 200 | N | 1000 | R | 5 | Heavy Weapons | L | Gun may fire full-auto, three-round bursts, and strafing sprays; not man-portable, must be mounted on vehicle. | ||
W1509 | 30mm Cannon | 6 | 15 | 8 | 100 | N | 1200 | R | 5 | Heavy Weapons | L | Gun may fire full-auto, three-round bursts, and strafing sprays; chain-gun, not normally man-portable but carried by some HIT Marks and heavy-duty cyborgs, halves armor protection due to high-speed drilling effect. | ||
W1510 | M-19 Grenade Launcher | 6 | 8 | 2 | 1 | N | 600 | Rare | 5 | Heavy Weapons | Not man-portable, must be mounted on vehicle | |||
W1511 | Rocket Launcher | 6 | 14 | 1 | 1 | N | 500+ | Rare | 5 | Heavy Weapons |
Throwing Weapons
DT= Damage Type
Num | Name | Diff | Damage | Conceal | Rarity | Cost | Pool | DT | Length | Weight | Notes | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
W901 | Throwning Knives | * | Strength+1 | J | Uncommon | 1 | Athletics | L | 8in/ 203mm |
1lb/ 0.453kg |
*Difficulty is Yards to Target/Character Strength | |||||||||
W902 | Throwing Hatchet | * | Strength** | J | Common | 1 | Athletics | L | 13.5in/ 340mm |
1.3lbs/ 0.6kg |
*Difficulty is Yards to Target/Character Strength%R** With Specialty in Hatchets Strength+1 damage, and Special Manuever: Sidearm Throws | |||||||||
W903 | Spear/Javelin | 6 | Strength+1 | N | Common | 1 | Athletics | L | 48in/ 121cm |
4lb/ 1.81kg | ||||||||||
W904 | Bola | * | 0 | N | Rare | 1 | Athletics | - | 78in/ 198cm |
4lb/ 1.81kg |
*Difficulty is Yards to Target/Character Strength. Only entangles the opponent, no damage. Need 2 yards radius of clear space. | |||||||||
W905 | Shrukin | 7 | 3 | P | Common | 1 | Athletics | L | ||||||||||||
W906 | Stone | 5 | Strength | Var | Common | 0 | Athletics | B | ||||||||||||
W907 | Smoke Grenade | - | - | -J | Common | 1 | Athletics | * | * | * | *Range: can be thrown 30ft before ignition. **affects perception. | |||||||||
W908 | Tear Gas Grenade | - | - | J | * | * | Athletics | B | *Blast Radius 30ft. -1 to dice successes for each yard outside the radius (where realistic) | |||||||||||
W908 | Concussion Grenade | 6 | 8 | J | * | * | Athletics | B | *Blast Radius 30ft. -1 to dice successes for each yard outside the radius (where realistic) | W909 | White Phosphorus Grenade | 6 | 12 | J | * | * | 30 | Athletics | ||
W910 | Fragmentation Grenade | 6 | 12 | J | Common | 1 | Athletics | L | *Blast Radius 30ft. -1 to dice successes for each yard outside the radius (where realistic) |
Sphere Specific Weapons
Name | Type | Cost | Damage | Conceal | Status |
---|---|---|---|---|---|
Stake | Blad | x | Str+2 | T | |
Fang Dagger* | Kni | sphere made | Str+1 | J | |
Klaive* | Blad | sphere made | Str+2 | J | |
Grand Klaive* | Blad | sphere made | Str+4 | T | |
Pain Dagger | Blad | sphere made | STR+3 | J |
Armor
=============================================================================== Num Name Type Diff Dam Rof Cap Con Ran SH Pool ============================================================================== 258 Reinforced Clothing Armor- - - - C - - +1Soak 259 Armor T-Shirt Armor- -1Dex - - C - - +2Soak 260 Chainmail Armor- -1Dex - - T - - +2Soak 261 Kevlar Vest Armor- -2Dex - - C - - +3Soak 262 Flak Jacket Armor- -3Dex - - C - - +4Soak 263 Riot Gear Armor- -4Dex - - C - - +5Soak 264 Light Armor Armor- -2 Dex- - N - - +2Soak 265 Composit Armor Armor- -1Dex - - N - - +2Soak 266 Heavy Armor Armor- -3 Dex- - N - - +3Soak 267 Full Plate Armor- -5 Dex- - N - - +5Soak 268 Light Helm Armor- -2Per - - N - - +2vsHead 269 Full Helm Armor- -3Per - - N - - +3vsHead 270 Biker Helmet Armor- -1Per - - N - - +2vsHead 273 ******************************************************
Shields
=============================================================================== Num Name Type Diff Dam Rof Cap Con Ran SH Pool ============================================================================== 274 ********SHEILDS******** 275 Small Sheild Shei 6 - - - N - - Parry 276 Footman's Sheild Shei 6 Mel+1 - - N - - Parry 277 Full Sheild Shei 6 Mel+3 -1Dex - N - - Parry 278 Roman Shield Shei 6 Mel+4 -3Dex - N - - Parry 282 ******************************************************