Setting - Unity Horizon Realm: Difference between revisions

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<div style="float:right;">__TOC__</div>
= History =
 
On July 15, 1999, following the "Week of Nightmares", the red star known as Telos or Mirzaba, appeared in the bowl of the Big Dipper. There were theories that this star had heralded the destruction of Pompeii in 79 CE. The appearance of this star, with the recently discovered avatar storm, convinced the masters that remained on Earth to call for a convocation to decide the fate of mage and those affliated with them. The word was sent out quickly far and wide. Lessons from the past were learned so messages were encrypted and hidden to keep the Technocratic snoops off the trail. It was scheduled for April 23,2000, Easter weekend.
 
   
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<b>The Horizon realm is currently on hold as we re-work it into a more manageable setting.</B>
Halloween Weekend 1999 the masters were finally able to meet, in secret, to discuss the sudden changes. It was decided that they would create a new horizon realm. Over the weekend they opened the anchorhead and secured a realm they called Unity.
 
   
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Over the next three months they gave Unity the nine spheres. They gave it cycles of light, dark, and weather that matched Earth. They gave it space, directions, and boarders. They have it flora and fauna. They gave it weight, gravity, and a wellspring which they continued to feed. It was not a perfect earth replica, but close.
 
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= Provinces =
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== 8L455 IDE ==
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'''8L455 Integrated Development Environment - Correspondence - Mercurial Elites'''<br><br>
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A cross between "The Stacks" in "Ready Player One", "Tron", and a labryinth. It isn't that the province is disorganized, it is a reflection of the Mercurial Elites' control of Correspondence, and finding their way through it. Though they have been kind enough to keep major streets and landmarks generally aligned with the cardinal directions to make it easier for others to find their way about. *[[8L455 IDE Map]]
   
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== Valley of Solace ==
At the Grand Convocation in February 2000, they presented their case. That the appearance of the Avatar Storm and Telos were the heralds of the end of Earth. Unity was presented to the gathering. Some touted it as the Ascension they has always talked about. Some just claimed it was time they save themselves for a change. Others sold it as a new start.
 
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'''Entropy - [[Chakravant]]'''<br><br>
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The main focus of the valley is the cemetery which is peaceful and comforting, despite the purpose and meaning of the place. Headstones of various sizes are the only mark of someone's passing. There are no bodies buried here, instead bodies are cremated by magickal fire. The ashes are buried beneath each headstone. *[[Valley of Solace Map]]<br>
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[[File:Valley of Solace.jpg|100px]]
   
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== Augury Tower ==
The only problem, Unity was limited in the number of people it could support. The Wellspring could only support a limited number of mages, and thus, only a limited number of custodes. To be precise 100 mages, and 400 custodes.
 
 
'''Forces - [[Order of Hermes]]'''<br><br>
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Hermetically sealed. *[[Augury Tower Map]]<br>
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[[File:Augury Tower.jpg|100px]]
   
 
== Vertsea ==
Systems were set up to vet and authorize those mage and their custodes that wanted to leave. No mage could go alone, and no custos could either. At least in pairs, though usually in groups of five. Not only were the number of bodies limited, but so was the number of possession one could take with them. Entire lives were packed into one suitcase per person. Then on Easter weekend, at nine large nodes across the planet, each lead by one of the masters the rituals were done to take the each group into Unity.
 
 
'''Life - [[Verbenae]]'''<br><br>
 
What story was told to family and friends that were left behind on Earth, were as varied as the imagination.
 
 
= A New Start =
 
 
In the beginning, Unity was a small island that housed the five hundred that has made the trip. Some brought tents, some didn't. There were trying and testing times for residents of Unity. After time to rest from the journey, the magi wasted no time in providing more comforts. The first two comforts were Cafe Nowhere, and Hartstone Suits. Each magi was assigned a suite for their entourage. And so here everyone lived.
 
 
Other has brought seeds with them and set up gardens to provide food. While other simply magicked food into being, but this was also a drain on the Wellspring. Magick was easy, everything was coincidental. The shape, the laws, everything about Unity changed on a daily basis. Sometimes hourly. As was bound to happen, paradigms clashed, as every mage had their own ideals of what is ideal, and of what stability meant.
 
 
To quiet the growing fights, and complaints, the Nine masters gathered again. This time to create the portal stones. Each stone, carved with the glyph of a Sphere and Tradition, leading to another small island in the realm. One for each tradition. But this option to separate came with a price. The stones claim their payment when one steps through them, each way. Needing to find a way to keep the Wellspring with a reserve, the stones claim a mote of quintessence from each mage that passes through in each direction. For the custodes, they must have on them a ration of tass.
 
 
Thus, some of the Traditions spread out into the islands to settle. Their paradigms shaped their provinces. However, a good number also stayed in Unity where the Nine Masters set up the chantry and council table in the back of Cafe Nowhere.
 
 
= Twenty-three years later =
 
 
It is here that your intrepid character joins Unity, or becomes more than just one of the five-hundred faces. Were you one of the first ones born there? Are you one of the original 500? For whatever reason, the population never seems to rise much above this number. What is your contribution to the world?
 
 
Or, are you a rare outsider? Somehow, someway, you stumbled onto one of the original ritual sites on Earth. So obviously Earth didn't get destroyed as they thought it would. What do you bring with you? How do you change this new world. Unfortunately, some don't survive the trauma of being lost into this world. On Earth, one might find a mage still living that is willing to talk about what happened, but they have worked hard to keep it secret and hushed to keep Unity safe.
 
 
= Technology of Unity =
 
 
Unity's technology is sort of stuck at the years 1999 - 2000. Cellphones as we know them didn't exist. Landlines were still the main mode of communication. Only the very wealthy may have had "car phones" or early cellphones on 2G.
 
 
There are no gasoline powered cars in Unity. The Verbenae won the fight against the Society of Ether one that one. Bicycles, yes. Horse/Ox and Wagon, yes. Skateboard, roller skates, in-line skates, all yes.
 
 
The rare outsiders, that happen to fall through one of the original ritual sites on Earth, occassionally bring with them modern technology. But how will it work in Unity, if at all? Is it even technology they want to keep?
 
 
= Province Themes =
 
== Correspondence - Mercurial Elites ==
 
 
== Entropy ==
 
 
== Forces - Order of Hermes==
 
 
== Life - Verbenae ==
 
 
Anything from tree houses to hobbit holes, overgrown cottages to caves, housing is as eccletic as the traditions members.<br>
 
Anything from tree houses to hobbit holes, overgrown cottages to caves, housing is as eccletic as the traditions members.<br>
But Life abounds in the province. The majority of food raised in the realm come from this province.<br><br>
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But Life abounds in the province. The majority of food raised in the realm come from this province. *[[Vertsea Map]]<br><br>
 
[[File:Vertsea-garden1.png|100px]]&nbsp;&nbsp;[[file:Vertsea-Northpic.png|100px]]&nbsp;&nbsp;[[file:Vertsea-garden2.png|100px]]
 
[[File:Vertsea-garden1.png|100px]]&nbsp;&nbsp;[[file:Vertsea-Northpic.png|100px]]&nbsp;&nbsp;[[file:Vertsea-garden2.png|100px]]
   
== Mind - Akashayana ==
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== Mount Lokou ==
[[File:Akashayana.pic1.png|100px]]
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'''Mind - [[Akashayana]]'''<br><br>
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[[File:Akashayana.pic1.png|100px]] *[[Mount Lokou Map]]
   
== Matter ==
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== WCC ==
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'''Walden Cybernautical College - Matter - [[Society of Ether]]'''
 
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*[[WCC Map]]
== Prime - Celestial Chorus ==
 
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== Shrine of the Holy Lake ==
 
'''Prime - [[Celestial Chorus]]'''<br><br>
 
Everything in the province seems more fresh, ethereal, clean, and energetic thanks to the Wellspring/Node
 
Everything in the province seems more fresh, ethereal, clean, and energetic thanks to the Wellspring/Node
 
that resides in the province and is tended by [[Agnes Conway]]<br><br>
 
that resides in the province and is tended by [[Agnes Conway]]<br><br>
 
All doorways in the province are some version with a pointed arch, whether it contains a door or not.
 
All doorways in the province are some version with a pointed arch, whether it contains a door or not.
 
This reminds all in the realm to look to "The One". <br><br>
 
This reminds all in the realm to look to "The One". <br><br>
Walkways in the province are cobbled from smooth, river stone.
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Walkways in the province are cobbled from smooth river stone. *[[Shrine of the Holy Lake Map]]
 
[[file:Venetian arch.png|100px]]
 
[[file:Venetian arch.png|100px]]
   
== Spirit - Khavadi ==
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== Lodge of the Raven ==
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'''Spirit - [[Khavadi]] '''<br><br>
 
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*[[Lodge of the Raven Map]]
== Time - Sahijaya ==
 
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== Bacchanal ==
If one can derive pleasure from it, or loose track of time doing it, or stretch their boundaries with it,<br>
 
 
'''Time - [[Sahijaya]]'''<br><br>
 
If one can derive pleasure from it, or lose track of time doing it, or stretch their boundaries with it,<br>
 
IT maybe found here. Whatever IT might be. Pleasure for mental, social and physical interests can be found
 
IT maybe found here. Whatever IT might be. Pleasure for mental, social and physical interests can be found
 
in this province.<br><br>There is no true theme to the architecture of the province as everyone's tastes are
 
in this province.<br><br>There is no true theme to the architecture of the province as everyone's tastes are
different.
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different. *[[Bacchanal Map]]
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</div>
 
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= Government and Law Enforcement =
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'''[[Government and Law Enforcement| See: Government page ]]'''
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= Etherships =
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'''[[Etherships|See: Etherships page for info and logs]]'''
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= Unity vs Earth =
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In every way that matters Unity is a convincing reflection of Earth (with the exception there is no Dreaming, no fae). All layers of the umbra exist, though they may look different. Every type of landscape you find on Earth can be found in Unity. The only major difference is the level of technology, the lack of gas engines, pollution elements, and automations. Because of this, there is no "global warming" in Unity.
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= Unity Horizon Realm Maps=
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*[[Unity Horizon Realm Maps]]
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*[[Unity Map]]
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*[[Western Forest Map| Unity Western Forest Map]]
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- See individual province maps in the province section above.
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= Game Inspiration =
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[[https://www.youtube.com/show/SCgzK93NlhvZrYnklODbbDlg?season=1&sbp=CgEx| Ascension mini-series.]] Warning: adult content<br>
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[[https://www.youtube.com/watch?v=WtUxDbWcVTc|Battlestar Galatica 1978]] You'll have to find full episodes on your own.<br>
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More to come.

Latest revision as of 05:58, 9 October 2024

The Horizon realm is currently on hold as we re-work it into a more manageable setting.


Provinces

8L455 IDE

8L455 Integrated Development Environment - Correspondence - Mercurial Elites

A cross between "The Stacks" in "Ready Player One", "Tron", and a labryinth. It isn't that the province is disorganized, it is a reflection of the Mercurial Elites' control of Correspondence, and finding their way through it. Though they have been kind enough to keep major streets and landmarks generally aligned with the cardinal directions to make it easier for others to find their way about. *8L455 IDE Map

Valley of Solace

Entropy - Chakravant

The main focus of the valley is the cemetery which is peaceful and comforting, despite the purpose and meaning of the place. Headstones of various sizes are the only mark of someone's passing. There are no bodies buried here, instead bodies are cremated by magickal fire. The ashes are buried beneath each headstone. *Valley of Solace Map
Valley of Solace.jpg

Augury Tower

Forces - Order of Hermes

Hermetically sealed. *Augury Tower Map
Augury Tower.jpg

Vertsea

Life - Verbenae

Anything from tree houses to hobbit holes, overgrown cottages to caves, housing is as eccletic as the traditions members.
But Life abounds in the province. The majority of food raised in the realm come from this province. *Vertsea Map

Vertsea-garden1.png  Vertsea-Northpic.png  Vertsea-garden2.png

Mount Lokou

Mind - Akashayana

Akashayana.pic1.png *Mount Lokou Map

WCC

Walden Cybernautical College - Matter - Society of Ether

Shrine of the Holy Lake

Prime - Celestial Chorus

Everything in the province seems more fresh, ethereal, clean, and energetic thanks to the Wellspring/Node that resides in the province and is tended by Agnes Conway

All doorways in the province are some version with a pointed arch, whether it contains a door or not. This reminds all in the realm to look to "The One".

Walkways in the province are cobbled from smooth river stone. *Shrine of the Holy Lake Map Venetian arch.png

Lodge of the Raven

Spirit - Khavadi

Bacchanal

Time - Sahijaya

If one can derive pleasure from it, or lose track of time doing it, or stretch their boundaries with it,
IT maybe found here. Whatever IT might be. Pleasure for mental, social and physical interests can be found in this province.

There is no true theme to the architecture of the province as everyone's tastes are different. *Bacchanal Map

Government and Law Enforcement

See: Government page

Etherships

See: Etherships page for info and logs

Unity vs Earth

In every way that matters Unity is a convincing reflection of Earth (with the exception there is no Dreaming, no fae). All layers of the umbra exist, though they may look different. Every type of landscape you find on Earth can be found in Unity. The only major difference is the level of technology, the lack of gas engines, pollution elements, and automations. Because of this, there is no "global warming" in Unity.

Unity Horizon Realm Maps

- See individual province maps in the province section above.

Game Inspiration

[Ascension mini-series.] Warning: adult content
[Galatica 1978] You'll have to find full episodes on your own.
More to come.