Modification and Repair: Difference between revisions

From Ascension Sojourns
(Created page with "<div class="gamepage" {|class="wikitable" |- !Job !! Difficulty !!# of Successes |- Diagnostics 6 5 |- Routine Maintenance 4 2 |- Simple Repair 4 3 |- Major Repair 7 10 |- Extensive Repair 7 20 |- Fitting New Part 6 10 |- Security Override #1 8 3 |- System Overhaul 7 15 |- Minor Modification 7 5 |- Major Modification 8 15 |- New Capabilities 8 20 |- Hotwiring #1 5 3 |- Strip-n-Chop #1 6 15 |- Electronic Malfunction 5 5 |- Technical Glitch 9 2 |- Jury-Rig +1 +2 |- Quick-n...")
 
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Notes: #1 = Can also involve Wits + Streetwise at +2 difficulty.
 
Notes: #1 = Can also involve Wits + Streetwise at +2 difficulty.
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Quality of Device
 
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|colspan="3"|Quality of Device
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Type of Device Difficulty Modifier
 
Type of Device Difficulty Modifier
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Junk -2
 
Junk -2
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Cheap/ Poorly Made -1
 
Cheap/ Poorly Made -1
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Average Commercial Quality +0
 
Average Commercial Quality +0
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Expensive/ High Quality +2
 
Expensive/ High Quality +2
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Custom Made +3
 
Custom Made +3
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Cutting-Edge Prototype +4
 
Cutting-Edge Prototype +4
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Invention
 
Type of Invention Difficulty
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|colspan="3"|Invention
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Type of Invention Difficulty # of Successes
# of
 
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Successes
 
Moderate improvement
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Moderate improvement on an existing device 8 5
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on an existing device
 
 
Significant improvement on existing device 9 10
8 5
 
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Significant improvement
 
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Brand new device based on new or unconventional principles 10 20
on existing device
 
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9 10
 
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Brand new device
 
based on new or
 
unconventional princip
 

Revision as of 07:24, 27 April 2023

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Type of Device Difficulty Modifier Junk -2 Cheap/ Poorly Made -1 Average Commercial Quality +0 Expensive/ High Quality +2 Custom Made +3 Cutting-Edge Prototype +4 Moderate improvement on an existing device 8 5 Significant improvement on existing device 9 10 Brand new device based on new or unconventional principles 10 20
Diagnostics 6 5 Routine Maintenance 4 2 Simple Repair 4 3 Major Repair 7 10 Extensive Repair 7 20 Fitting New Part 6 10 Security Override #1 8 3 System Overhaul 7 15 Minor Modification 7 5 Major Modification 8 15 New Capabilities 8 20 Hotwiring #1 5 3 Strip-n-Chop #1 6 15 Electronic Malfunction 5 5 Technical Glitch 9 2 Jury-Rig +1 +2 Quick-n-Dirty +2 +3 On the Fly +3 +5
Job Difficulty # of Successes

Notes: #1 = Can also involve Wits + Streetwise at +2 difficulty.

Quality of Device
Invention

Type of Invention Difficulty # of Successes