| Job |
Difficulty |
# of Successes
|
| Diagnostics |
6 |
5
|
| Routine Maintenance |
4 |
2
|
| Simple Repair |
4 |
3
|
| Major Repair |
7 |
10
|
| Extensive Repair |
7 |
20
|
| Fitting New Part |
6 |
10
|
| Security Override #1 |
8 |
3
|
| System Overhaul |
7 |
15
|
| Minor Modification |
7 |
5
|
| Major Modification |
8 |
15
|
| New Capabilities |
8 |
20
|
| Hotwiring #1 |
5 |
3
|
| Strip-n-Chop #1 |
6 |
15
|
| Electronic Malfunction |
5 |
5
|
| Technical Glitch |
9 |
2
|
| Jury-Rig |
+1 |
+2
|
| Quick-n-Dirty |
+2 |
+3
|
| On the Fly |
+3 |
+5
|
Notes: #1 = Can also involve Wits + Streetwise at +2 difficulty.
|
Quality of Device
| Type of Device |
Difficulty Modifier
|
| Junk |
-2
|
| Cheap/ Poorly Made |
-1
|
| Average Commercial Quality |
+0
|
| Expensive/ High Quality |
+2
|
| Custom Made |
+3
|
| Cutting-Edge Prototype |
+4
|
Invention
| Type of Invention |
Difficulty |
# of Successes
|
| Moderate improvement on an existing device |
8 |
5
|
| Significant improvement on existing device |
9 |
10
|
Brand new device based on new or unconventional principles |
10 |
20
|
|