Modification and Repair: Difference between revisions

From Ascension Sojourns
No edit summary
No edit summary
Line 47: Line 47:
   
 
|style="vertical-align: top; padding-right: 60px"; |
 
|style="vertical-align: top; padding-right: 60px"; |
  +
{|class="wikitable"
 
  +
|-
 
|colspan="3"|Quality of Device
 
|colspan="3"|Quality of Device
 
|-
 
|-
Line 74: Line 75:
 
|Brand new device based on new<br> or unconventional principles|| 10||20
 
|Brand new device based on new<br> or unconventional principles|| 10||20
 
|-
 
|-
  +
|}
 
|}
 
|}

Revision as of 07:28, 27 April 2023

Job Difficulty # of Successes
Diagnostics 6 5
Routine Maintenance 4 2
Simple Repair 4 3
Major Repair 7 10
Extensive Repair 7 20
Fitting New Part 6 10
Security Override #1 8 3
System Overhaul 7 15
Minor Modification 7 5
Major Modification 8 15
New Capabilities 8 20
Hotwiring #1 5 3
Strip-n-Chop #1 6 15
Electronic Malfunction 5 5
Technical Glitch 9 2
Jury-Rig +1 +2
Quick-n-Dirty +2 +3
On the Fly +3 +5

Notes: #1 = Can also involve Wits + Streetwise at +2 difficulty.

Quality of Device
Type of Device Difficulty Modifier
Junk -2
Cheap/ Poorly Made -1
Average Commercial Quality +0
Expensive/ High Quality +2
Custom Made +3
Cutting-Edge Prototype +4
Invention
Type of Invention Difficulty # of Successes
Moderate improvement on an existing device 8 5
Significant improvement on existing device 9 10
Brand new device based on new
or unconventional principles
10 20