Archetypes: Difference between revisions
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:Weakness: '''Fanaticism''', though, is the mark of a Crusader. Your convictions leave little room for compromise. When everything looks like a nail, it’s hard to stop hammering. Until and unless you learn to temper your enthusiasm and question your own assumptions, you’re just chasing shadows of your own extremism. |
:Weakness: '''Fanaticism''', though, is the mark of a Crusader. Your convictions leave little room for compromise. When everything looks like a nail, it’s hard to stop hammering. Until and unless you learn to temper your enthusiasm and question your own assumptions, you’re just chasing shadows of your own extremism. |
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:– Regain Willpower when you accomplish some great deed in the name of your higher goal. As a player, you need to define what that higher goal is, and then follow it even when it hurts you. A true Crusader’s beliefs are not governed by convenience. (M20 BOS) |
:– Regain Willpower when you accomplish some great deed in the name of your higher goal. As a player, you need to define what that higher goal is, and then follow it even when it hurts you. A true Crusader’s beliefs are not governed by convenience. (M20 BOS) |
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+ | === '''Cub'''=== |
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+ | The Cub isn’t ready to take responsibility. He’s still immature, perhaps innocent, and tries to depend on others for protection and nurturing. Werewolves rarely keep the Cub Archetype for long — it tends to be stripped away by the vicious realities of their constant struggle. Still, some find themselves defaulting back to earlier behavior as a plea for help.<br> |
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+ | — Regain a point of Willpower whenever you manage to convince someone to to nurture you, or to help you |
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+ | with no gain to herself. (WW20) |
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+ | ---- |
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=== '''Director'''=== |
=== '''Director'''=== |
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'''You’re here to sort things out, lay down the law, and make sure that people follow through on things that must be done. ''' |
'''You’re here to sort things out, lay down the law, and make sure that people follow through on things that must be done. ''' |
Revision as of 07:06, 1 January 2025
Books or other References:
- M20 Anniversary, p268-272 (M20)
- M20 Book of Secrets, p14-17 (M20 BOS)
- WW20 Anniversary (WW20)
ActivistYou fix a broken world.
AlphaThe Alpha wants to be in charge. He demands respect and obedience, even submission. He may convince himself
that he wants power for the greater good, or he may simply believe it is his natural birthright. Many leaders, from the streets to the boardroom, exemplify the Alpha Archetype. ArchitectIt’s up to you to provide stability and create things that endure.
ArtistGuided by inspiration, you reshape the world in accordance with your vision of the Truth as you see it.
BartererThe art of the deal is the art of life. The Barterer Archetype exults in getting something potent for a low price, and takes personal pride in being savvy enough to avoid bad deals and capitalize on good ones.
BenefactorIt’s a cruel world, but you make things easier. Generous sometimes to a fault, you supply whatever you can provide: money, advice, protection, maybe just a shoulder when someone
really needs to cry. You can’t just turn blind eyes to suffering and need. It’s your moral duty to do whatever you can do to make things right. When things get tough, you call upon your inner White Knight and charge in, bringing gifts, guidance, and occasional force when nothing else will do.
Big Bad WolfThe Big Bad Wolf craves fear. Not her own: the fear of others. She may delight in stalking humans, intimidating other Garou, or using fear as a weapon against the forces of the Wyrm. This Archetype is popular among Ragabash as well as Ahroun. Bon VivantGrabbing hold of all the fun you can find, you’re a devotee of excitement and experience.
BravoThe Bravo is a bully and a brute who derives pleasure from exerting power over those weaker than himself. |
CaregiverWhen people need you, you’re there. Although you might lack the resources of a Benefactor or the vision of an Architect, you give time, work, and compassion to folks in need.
CelebrantThe Celebrant has a cause, and she follows it not from grim necessity but from exuberant enthusiasm.
Her passion may be battle, art, the game of politics, or any other endeavor that grants her sufficient strength to carry on. The Archetype is popular among Galliards, and Galliards of other Archetypes love to stir up a Celebrant as well. CompetitorThe Competitor devotes himself to the pursuit of victory. He may be a gambler by nature, or he may seek
out challenges that must be overcome by discipline and skill. Every interaction is an opportunity for him to excel. ConformistEvery team needs players. That’s what you’re there for.
ConniverThe Conniver prefers deceit and misdirection to hard work and open confrontation. He may be an outright
thief and swindler, or he might be a manipulator hoping to influence those in charge to achieving his goals for them. The Shadow Lords have a reputation for having Connivers among their tribe, but any tribe has its share of werewolves willing to play a more subtle game. ContraryYou invert order to reveal greater truths. (i.e, Devil's Advocate)
CrusaderPeople need a hero, and you’re there to fill that role.
CubThe Cub isn’t ready to take responsibility. He’s still immature, perhaps innocent, and tries to depend on others for protection and nurturing. Werewolves rarely keep the Cub Archetype for long — it tends to be stripped away by the vicious realities of their constant struggle. Still, some find themselves defaulting back to earlier behavior as a plea for help. DirectorYou’re here to sort things out, lay down the law, and make sure that people follow through on things that must be done.
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EntertainerLife sucks. Good thing you’re here to brighten things up!
GallantThe Gallant wants to be the center of attention. They basks in the attentive praise of others, though they may be perfectly happy drawing their scorn as well. As long as they’re on center stage, it’s all good. Many Galliards and Fianna are drawn to this archetype. GuardianShepherding the weak through the Valley of Darkness, you are truly your brother’s keeper and the finder of lost children.
HackerYou upgrade things by taking them apart. Strength: Imagination is your greatest strength. You see things not as they are, but as they could be once you get done with them! Driven to dismantle existing systems and then put them together in interesting new shapes, you tend to pepper your compulsions with sincerely-held philosophy. You’re not a vandal, for crying out loud – you’re a visionary who refuses to accept shit sandwiches handed out as lunch.
HereticGrab your chainsaw and line up the sacred cows! Whatever your companions regard as “orthodox” and proper is, to you, anathema.
IdealistA greater Truth awaits us, and you know what it is.
InnovatorYour imagination drives progress forward.
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Kid
Innocent and playful, you inspire others to take care of you.
- Strength: There’s a kind of Innocence to you, and it provides the source of your strength.
- Weakness: The extreme of innocence, though, is Immaturity. Trusting too easily, acting too rashly, jumping into things without considering their potential consequences… you’re guilty of all these things and more. You can slide from charming child to spoiled brat in the space between two heartbeats, and the traits that inspire people to take care of you can become infuriating as well. If and when you want to reach a higher state, you’ll have to put certain childish things aside.
- – Regain Willpower when you bring out the nurturing side of someone who doesn’t normally care much for other people.(M20)
Loner <BANNED>
Machine
Weakness is for lesser beings.
- Strength: A Diligent, Stoic creature, you push yourself to the limits of endurance. Everything you do is done to exacting standards, without complaint or hesitation. The Technocratic Union loves operatives like you.
- Weakness: You’re Creepy and Prone to Burn-Out. Whatever illusions you harbor about your perfection, you’re as flawed as any other mortal thing.
- – Regain Willpower when you transcend the limits of mere flesh, bone, and steel, accomplishing something that no one else has managed to do.(M20)
Mad Scientist
True science knows no bounds!
- Strength: You do, in fact, have Vision.
- Weakness: Problem is, you are Batshit Insane. The Technocracy, Virtual Adepts, and especially the Etherites might depend upon minds like yours, but they also keep a wary eye out for the times when you’ll go too far – because you will.
- – Regain Willpower when you successfully bend the rules of your technomancer sect while still applying something that seems oddly like science and manage to avoid invoking Paradox. This feat should feature a bizarre stroke of ingenuity that shouldn’t work and yet somehow does.(M20)
Martyr
It’s your pleasure to serve.
- Strength: Sacrifice is a mighty thing.
- Weakness: Self-Deprecation can have unfortunate consequences far beyond simple hazards to your health.
- – Regain Willpower whenever you manage to make a noticeably positive difference in someone else’s situation by giving deeply of yourself.(M20)
Mentor
You’ve got knowledge and experience that can benefit other people, so you share it as freely as you can.
- Strength: Dedication It’s important to you that other people share in what you have to offer. Because you care about the results, and probably about the students too, you’ll put yourself out there in surprising ways.
- Weakness: Pedantic Lecturing becomes a habit, with every circumstance providing an opportunity for more lessons. Occasionally, even the most accomplished teacher must step out from behind the podium. Your potential for Ascension depends in part upon humanity, and that’s a hard thing to hang on to when you’re always in the Professor role.
- – Regain Willpower when your guidance helps your pupil(s) accomplish something that had been beyond their reach before.<BOS20>
Monster <RESTRICTED>
You’re the unapologetic shadow in the mirror of your world.
- Strengths: You Reveal Dark Truths that many people are afraid to face. When you show up, Pollyanna runs screaming for the hills. Your existence undercuts the comfortable lies of polite society. Anyone can play a hero, but a memorable villain is worth his weight in blood.
- Weakness: You’re Depraved. There might be a heroic heel-turn in your future, but that’s unlikely. Chances are, you’re headed for the Cauls; if you haven’t Fallen with the Nephandi already, you probably will soon enough.
- – Regain Willpower by performing spectacular acts of heartlessness and ruin.(M20)
Prophet
Speaking truth to power is your life’s work.
- Strength: Insight is your greatest strength. Prophets tend to see things that are hidden to most people: secrets, omens, visions of the future, and so forth. Even if you lack the blessing/ curse of prophecy, few mysteries escape your sight.
- Weakness: Ruthlessness is the traditional flaw of prophets. Driven by their vision of Truth, such people tend to be impatient, fanatical, and defiant of mortal power. You’ll probably score lots of points for guts, but you might find those guts roasting on a spit in some ruler’s torture garden. True prophets often meet unhappy ends… and they tend to take their followers down with them when they go.
- – Regain Willpower when you speak Truth to power and inspire a successful change.(M20)
Rogue
Rebellion is your gospel and your fame. Strength: Defiance is your life’s blood, the pillar of your soul
- Weakness: Selfishness. So dedicated are you to your own individuality that you’ll ignore the concerns of other folks.
- – Regain Willpower whenever you manage to score a victory against the forces of oppressive authority. (M20)
Romantic
In a world filled with ugliness, you seek and find beauty.
- Strength: Passion When other folks hesitate, you plunge in, reveling in the raw excitement of life’s dance.
- Weakness: Careless Like the original Romantics, your excesses hurt a lot of people. Eventually, you’ll need to develop a greater sense of responsibility and moderation if you ever wish to Ascend.
- – Regain Willpower when you throw yourself into a gloriously ruinous affair or reveal life’s howling beauty to a previously hesitant soul. (M20 BOS)
Sensualist
Sensation is your drug of choice.
- Strength: Receptiveness is your gift. Your devotion to sensuality inspires you to challenge yourself. You’re not shy about sharing, either, and your delight in even the most painful stimulations can get other people to explore them with you too.
- Weakness: Hedonism is your curse. Those indulgences can drive you to do stupid, reckless, selfish things. (M20)
Survivor
No matter what happens, you endure.
- Strength: Perseverance is your defining trait.
- Weakness: Callousness. You’ve shut down so much in order to keep going that folks often wonder if you feel anything at all.
- – Regain Willpower whenever you survive a difficult situation through stubborn cunning and a refusal to give in.(M20)
Traditionalist
As far as you’re concerned, the old ways are best.
- Strength: Your Consistency is a virtue.
- Weakness: Rigidity, though, can destroy you. Stasis tends to lead to Entropy, especially where mages are concerned.
- – Regain Willpower when your efforts prove the value of old-fashioned ways.(M20)
Trickster
You make the world your toy.
- Strength: Cleverness is your claim to fame. Your tricks display considerable flair.
- Weakness: Untrustworthiness is your crown of thorns. Charming as you might be, there’s an edge to you that smart people perceive.
- – Regain Willpower when your clever plans result in a big gain for you and your companions or a big loss for your enemies.(M20)
Tycoon
Money makes the world go ‘round, and you’re at the controls for that particular ride.
- Strength: Resources You're probably wealthy. Power is your drug, influence your bread and butter. Sure, you like the money and all the goodies it can bring. It’s the game, though, not the prize, that provides your true reward. Savvy Calculating enough to get things done, you’re a master manipulator and an asset to your cause. You know how to shake up your world, bringing good things to everyone concerned.
- Weakness: Greed “Enough” is not part of your vocabulary. It’s been said that gold blinds those who love it most, and in your case that’s probably true. Before you can Ascend to greater things, you’ve got to love more than money, power, and the game of winning both.
- – Regain Willpower when a long-shot plan of yours pays off in grand style. Not simply with money – that’s too easy – but with influence, love, or other marvelous achievements. (M20 BOS)
Vigilante
True justice comes only from those willing to take it up themselves.
- Strength: Retribution This dedication keeps you going long after other folks would have given up. Delay is acceptable, but compromise is not. Extremism in pursuit of justice is no vice at all.
- Weakness: Ruthlessness poisons both your cause and your soul. Tangled up in the idea of beating whomever you’re after, you can’t look yourself squarely in the mirror. If you could, you’d see how little difference there is between you and your enemies. To rise beyond this sort of thing, you’ll have to leave the warpath and cultivate compassion beyond vengeance. True Justice is more than simple punishment.
- – Regain Willpower when you inflict major suffering on your target of choice. This target must be larger and more powerful than a single person. It could be an organization, a mage-sect, a government conspiracy, or an aspect of the underworld. Whatever it is, it’s big enough to consume your entire life… or end it. Such vigilance is an endless task. (M20 BOS)
Visionary
You see beyond the obvious and chase a greater vision for us all.
- Strength: Inspiration guides your steps, inspiring you to see what others can’t or won’t perceive.
- Weakness: Your weakness, though, is Pride in your stubborn search for truth. To Ascend, you must learn humility, seeking visions that other people can enjoy as well.
- – Regain Willpower when you convince folks that your vision is worth their devotion too, or when your actions turn your vision into practical reality.(M20)
Zealot
A flipside to the ```Heretic```, you pursue your beliefs with extreme enthusiasm.
- Strength: 'Conviction is your armor, shield, and sword. That steadfast confidence in your beliefs will stand with you when no one and nothing else will do.
- Weakness: Extremity, however, can inspire abhorrent acts in the name of your beliefs. A zealot, after all, is by definition someone who will sacrifice anything and anyone for the cause. A zealot mage, in particular, can be a terrifying force. The Fallen, Mad, and Technocracy have plenty of uses for such people, and even the supposedly moderate Traditions and Disparates have members who’d sooner kill a busload of kids than step back on their convictions.
- – Regain Willpower whenever your deeply held beliefs are proved right through your behavior.