Archetypes: Difference between revisions
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= S - T Archetypes= |
= S - T Archetypes= |
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+ | ==='''Scientist'''=== |
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+ | The Scientist Archetype isn’t necessarily obsessed with literal science — rather, this represents the desire to understand. A Scientist looks for patterns at play around her, and wants to see how things follow from a logical sequence of events. She’s interested in the systems that govern the world.<br> |
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+ | — Regain Willpower any time a logical, systematic approach to a problem helps you solve it, or information |
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+ | gathered logically is of use in another, similar situation. |
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+ | ---- |
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=== ''' Sensualist'''=== |
=== ''' Sensualist'''=== |
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'''Sensation is your drug of choice.''' |
'''Sensation is your drug of choice.''' |
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:Strength: '''Receptiveness''' is your gift. Your devotion to sensuality inspires you to challenge yourself. You’re not shy about sharing, either, and your delight in even the most painful stimulations can get other people to explore them with you too. |
:Strength: '''Receptiveness''' is your gift. Your devotion to sensuality inspires you to challenge yourself. You’re not shy about sharing, either, and your delight in even the most painful stimulations can get other people to explore them with you too. |
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: Weakness: '''Hedonism''' is your curse. Those indulgences can drive you to do stupid, reckless, selfish things. (M20) |
: Weakness: '''Hedonism''' is your curse. Those indulgences can drive you to do stupid, reckless, selfish things. (M20) |
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+ | ---- |
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+ | ==='''Soldier'''=== |
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+ | The Soldier excels in situations where there are clear objectives and procedures. This Archetype is something of a more goal-oriented Conformist, and a natural complement to a Director. He works well in social situations as long as everyone else in his group is also willing to play their part. <br> |
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+ | — Regain a point of Willpower when you achieve your orders’ objectives. The more difficult the orders |
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+ | are to fulfill, the better it feels to accomplish them. At Storyteller discretion, pulling off a spectacular success or fulfilling a lengthy mission may well be worth additional Willpower points. |
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+ | ---- |
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=== ''' Survivor'''=== |
=== ''' Survivor'''=== |
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''' No matter what happens, you endure.''' |
''' No matter what happens, you endure.''' |
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:Weakness: '''Callousness'''. You’ve shut down so much in order to keep going that folks often wonder if you feel anything at all. |
:Weakness: '''Callousness'''. You’ve shut down so much in order to keep going that folks often wonder if you feel anything at all. |
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:– Regain Willpower whenever you survive a difficult situation through stubborn cunning and a refusal to give in.(M20) |
:– Regain Willpower whenever you survive a difficult situation through stubborn cunning and a refusal to give in.(M20) |
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+ | --- |
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− | |||
+ | ==='''Thrill-Seeker'''=== |
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+ | The Thrill-Seeker loves to gamble with his life. This Archetype doesn’t indicate a death wish, but rather |
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+ | the stimulation of high risk and adrenaline.<br> |
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+ | — Regain a point of Willpower any time you succeed at a dangerous task that you have deliberately undertaken. Thrill-Seekers are not stupid, however, and the Storyteller may choose not to reward a player who heedlessly sends her character into danger for the sole intent of harvesting Willpower. |
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+ | ---- |
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=== ''' Traditionalist'''=== |
=== ''' Traditionalist'''=== |
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'''As far as you’re concerned, the old ways are best.''' |
'''As far as you’re concerned, the old ways are best.''' |
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:Weakness: '''Rigidity''', though, can destroy you. Stasis tends to lead to Entropy, especially where mages are concerned. |
:Weakness: '''Rigidity''', though, can destroy you. Stasis tends to lead to Entropy, especially where mages are concerned. |
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:– Regain Willpower when your efforts prove the value of old-fashioned ways.(M20) |
:– Regain Willpower when your efforts prove the value of old-fashioned ways.(M20) |
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=== ''' Trickster'''=== |
=== ''' Trickster'''=== |
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''' You make the world your toy.''' |
''' You make the world your toy.''' |
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:Weakness: '''Untrustworthiness''' is your crown of thorns. Charming as you might be, there’s an edge to you that smart people perceive. |
:Weakness: '''Untrustworthiness''' is your crown of thorns. Charming as you might be, there’s an edge to you that smart people perceive. |
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:– Regain Willpower when your clever plans result in a big gain for you and your companions or a big loss for your enemies.(M20) |
:– Regain Willpower when your clever plans result in a big gain for you and your companions or a big loss for your enemies.(M20) |
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− | + | ---- |
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==='''Tycoon'''=== |
==='''Tycoon'''=== |
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''' Money makes the world go ‘round, and you’re at the controls for that particular ride. ''' |
''' Money makes the world go ‘round, and you’re at the controls for that particular ride. ''' |
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:– Regain Willpower when a long-shot plan of yours pays off in grand style. Not simply with money – that’s too easy – but with influence, love, or other marvelous achievements. (M20 BOS) |
:– Regain Willpower when a long-shot plan of yours pays off in grand style. Not simply with money – that’s too easy – but with influence, love, or other marvelous achievements. (M20 BOS) |
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= U - Z Archetypes= |
= U - Z Archetypes= |
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:Weakness: '''Ruthlessness''' poisons both your cause and your soul. Tangled up in the idea of beating whomever you’re after, you can’t look yourself squarely in the mirror. If you could, you’d see how little difference there is between you and your enemies. To rise beyond this sort of thing, you’ll have to leave the warpath and cultivate compassion beyond vengeance. True Justice is more than simple punishment. |
:Weakness: '''Ruthlessness''' poisons both your cause and your soul. Tangled up in the idea of beating whomever you’re after, you can’t look yourself squarely in the mirror. If you could, you’d see how little difference there is between you and your enemies. To rise beyond this sort of thing, you’ll have to leave the warpath and cultivate compassion beyond vengeance. True Justice is more than simple punishment. |
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:– Regain Willpower when you inflict major suffering on your target of choice. This target must be larger and more powerful than a single person. It could be an organization, a mage-sect, a government conspiracy, or an aspect of the underworld. Whatever it is, it’s big enough to consume your entire life… or end it. Such vigilance is an endless task. (M20 BOS) |
:– Regain Willpower when you inflict major suffering on your target of choice. This target must be larger and more powerful than a single person. It could be an organization, a mage-sect, a government conspiracy, or an aspect of the underworld. Whatever it is, it’s big enough to consume your entire life… or end it. Such vigilance is an endless task. (M20 BOS) |
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+ | ---- |
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===''' Visionary'''=== |
===''' Visionary'''=== |
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'''You see beyond the obvious and chase a greater vision for us all.''' |
'''You see beyond the obvious and chase a greater vision for us all.''' |
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:Weakness: Your weakness, though, is '''Pride''' in your stubborn search for truth. To Ascend, you must learn humility, seeking visions that other people can enjoy as well. |
:Weakness: Your weakness, though, is '''Pride''' in your stubborn search for truth. To Ascend, you must learn humility, seeking visions that other people can enjoy as well. |
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:– Regain Willpower when you convince folks that your vision is worth their devotion too, or when your actions turn your vision into practical reality.(M20) |
:– Regain Willpower when you convince folks that your vision is worth their devotion too, or when your actions turn your vision into practical reality.(M20) |
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=== '''Zealot'''=== |
=== '''Zealot'''=== |
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A flipside to the ```Heretic```, you pursue your beliefs with extreme enthusiasm. ''' |
A flipside to the ```Heretic```, you pursue your beliefs with extreme enthusiasm. ''' |
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:– Regain Willpower whenever your deeply held beliefs are proved right through your behavior. |
:– Regain Willpower whenever your deeply held beliefs are proved right through your behavior. |
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Latest revision as of 07:39, 1 January 2025
Books or other References:
- M20 Anniversary, p268-272 (M20)
- M20 Book of Secrets, p14-17 (M20 BOS)
- WW20 Anniversary (WW20)
A - B Archetypes
ActivistYou fix a broken world.
AlphaThe Alpha wants to be in charge. He demands respect and obedience, even submission. He may convince himself
that he wants power for the greater good, or he may simply believe it is his natural birthright. Many leaders, from the streets to the boardroom, exemplify the Alpha Archetype. ArchitectIt’s up to you to provide stability and create things that endure.
ArtistGuided by inspiration, you reshape the world in accordance with your vision of the Truth as you see it.
BartererThe art of the deal is the art of life. The Barterer Archetype exults in getting something potent for a low price, and takes personal pride in being savvy enough to avoid bad deals and capitalize on good ones.
BenefactorIt’s a cruel world, but you make things easier. Generous sometimes to a fault, you supply whatever you can provide: money, advice, protection, maybe just a shoulder when someone
really needs to cry. You can’t just turn blind eyes to suffering and need. It’s your moral duty to do whatever you can do to make things right. When things get tough, you call upon your inner White Knight and charge in, bringing gifts, guidance, and occasional force when nothing else will do.
Big Bad WolfThe Big Bad Wolf craves fear. Not her own: the fear of others. She may delight in stalking humans, intimidating other Garou, or using fear as a weapon against the forces of the Wyrm. This Archetype is popular among Ragabash as well as Ahroun. Bon VivantGrabbing hold of all the fun you can find, you’re a devotee of excitement and experience.
BravoThe Bravo is a bully and a brute who derives pleasure from exerting power over those weaker than himself. |
C - D Archetypes
CaregiverWhen people need you, you’re there. Although you might lack the resources of a Benefactor or the vision of an Architect, you give time, work, and compassion to folks in need.
CelebrantThe Celebrant has a cause, and she follows it not from grim necessity but from exuberant enthusiasm.
Her passion may be battle, art, the game of politics, or any other endeavor that grants her sufficient strength to carry on. The Archetype is popular among Galliards, and Galliards of other Archetypes love to stir up a Celebrant as well. CompetitorThe Competitor devotes himself to the pursuit of victory. He may be a gambler by nature, or he may seek
out challenges that must be overcome by discipline and skill. Every interaction is an opportunity for him to excel. ConformistEvery team needs players. That’s what you’re there for.
ConniverThe Conniver prefers deceit and misdirection to hard work and open confrontation. He may be an outright
thief and swindler, or he might be a manipulator hoping to influence those in charge to achieving his goals for them. The Shadow Lords have a reputation for having Connivers among their tribe, but any tribe has its share of werewolves willing to play a more subtle game. ContraryYou invert order to reveal greater truths. (i.e, Devil's Advocate)
CrusaderPeople need a hero, and you’re there to fill that role.
CubThe Cub isn’t ready to take responsibility. He’s still immature, perhaps innocent, and tries to depend on others for protection and nurturing. Werewolves rarely keep the Cub Archetype for long — it tends to be stripped away by the vicious realities of their constant struggle. Still, some find themselves defaulting back to earlier behavior as a plea for help. DirectorYou’re here to sort things out, lay down the law, and make sure that people follow through on things that must be done.
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E - I Archetypes
EntertainerLife sucks. Good thing you’re here to brighten things up!
FanaticThe Fanatic’s purpose consumes his existence. Nothing is as important as the higher goal, and frequently the end justifies all manner of means. Players who choose Fanatic Archetypes must select a cause for their characters to further. (Storyteller approval required) FatalistThe Fatalist is relentlessly cynical and pessimistic, always concerned with the cloud rather than the silver
lining. He may have once been idealistic, but he has lost those ideals after bitter experience. GallantThe Gallant wants to be the center of attention. They basks in the attentive praise of others, though they may be perfectly happy drawing their scorn as well. As long as they’re on center stage, it’s all good. Many Galliards and Fianna are drawn to this archetype. GuardianShepherding the weak through the Valley of Darkness, you are truly your brother’s keeper and the finder of lost children.
GuruThe Guru is a spiritual counselor, one who seeks wisdom for the purpose of passing it on. She values
metaphysical insight highly, searching for her own enlightenment even as she attempts to bring others further
along their own paths. HackerYou upgrade things by taking them apart. Strength: Imagination is your greatest strength. You see things not as they are, but as they could be once you get done with them! Driven to dismantle existing systems and then put them together in interesting new shapes, you tend to pepper your compulsions with sincerely-held philosophy. You’re not a vandal, for crying out loud – you’re a visionary who refuses to accept shit sandwiches handed out as lunch.
HereticGrab your chainsaw and line up the sacred cows! Whatever your companions regard as “orthodox” and proper is, to you, anathema.
IdealistA greater Truth awaits us, and you know what it is.
InnovatorYour imagination drives progress forward.
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J - M Archetypes
JudgeThe Judge favors rationality, and likes nothing better than weighing a situation and finding the correct decision. This Archetype is typically conservative, as its mentality runs counter to reactionary behavior. Philodox naturally are expected to play the Judge as part of their role in Garou society; whether or not it is in their very nature is largely irrelevant. KidInnocent and playful, you inspire others to take care of you.
Loner <BANNED>The Loner needs solitude. MachineWeakness is for lesser beings.
Mad ScientistTrue science knows no bounds!
MartyrIt’s your pleasure to serve.
MentorYou’ve got knowledge and experience that can benefit other people, so you share it as freely as you can.
Monster <RESTRICTED>You’re the unapologetic shadow in the mirror of your world.
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N - R Archetypes
PedagogueThe Pedagogue wants to share his knowledge, which he certainly believes to be extensive. Some Pedagogues
may be overbearing blowhards who want to be admired for their wisdom, while others may be scarred mentors
who want to see their pupils excel. PenitentThe Penitent has something to atone for: dark deeds in her past, an unfortunate accident, or even her own
existence. Her self-esteem is usually very low, though the reasons she condemns herself vary. PerfectionistThe Perfectionist is committed to getting things right. She holds herself and her colleagues to an exacting standard. ProphetSpeaking truth to power is your life’s work.
RebelThe Rebel has issues with authority, usually one particular authority. It may be revenge or idealism that drives him, but he simply can’t obey bad orders — and he’s the one who decides what “bad orders” entail. — Regain a point of Willpower whenever your actions adversely affect your chosen opposition. The player should choose whom or what his character rebels against when he adopts this Archetype. Storytellers should take rebellion against “all authority” with a grain of salt, and apply the Willpower reward for such a broad concept to only greater and greater actions of insurgency RogueRebellion is your gospel and your fame. Strength: Defiance is your life’s blood, the pillar of your soul
RomanticIn a world filled with ugliness, you seek and find beauty.
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S - T Archetypes
ScientistThe Scientist Archetype isn’t necessarily obsessed with literal science — rather, this represents the desire to understand. A Scientist looks for patterns at play around her, and wants to see how things follow from a logical sequence of events. She’s interested in the systems that govern the world. SensualistSensation is your drug of choice.
SoldierThe Soldier excels in situations where there are clear objectives and procedures. This Archetype is something of a more goal-oriented Conformist, and a natural complement to a Director. He works well in social situations as long as everyone else in his group is also willing to play their part. SurvivorNo matter what happens, you endure.
--- Thrill-SeekerThe Thrill-Seeker loves to gamble with his life. This Archetype doesn’t indicate a death wish, but rather
the stimulation of high risk and adrenaline. TraditionalistAs far as you’re concerned, the old ways are best.
TricksterYou make the world your toy.
TycoonMoney makes the world go ‘round, and you’re at the controls for that particular ride.
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U - Z Archetypes
VigilanteTrue justice comes only from those willing to take it up themselves.
VisionaryYou see beyond the obvious and chase a greater vision for us all.
ZealotA flipside to the ```Heretic```, you pursue your beliefs with extreme enthusiasm.
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