News: Difference between revisions
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<div style="float:right;">__TOC__</div> |
<div style="float:right;">__TOC__</div> |
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− | === Other Related Pages=== |
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− | {|class="wikitable" style="text-align: center;cellpadding="10" |
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− | |- |
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− | |[[House Rules]] |
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− | |[[Mage Chargen Info]] |
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− | |[[Mage Charts]] |
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− | |[[General Mage Help]] |
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− | |[[Magical Item Creation]] |
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− | |- |
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− | |} |
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− | ---- |
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+ | Plots that are currently in-play will be listed here. <br><br>If you'd like to be read into any of them, please +request and staff will catch you up on the current progress. <br> |
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− | There are NPCs in the game. They are affected by every effect you cast, and potentially everything you do. |
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+ | * We highly suggest you join the discord. It is easier to transfer a lot of information this way. |
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− | What you thought was only a whisper, might have been overheard. Did it plant a good idea or bad idea? |
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+ | * We believe in a non-consent plots, but we also understand the attachment that comes with being invested in a character. WoD is a dark place, bad things happen, but light can't exist without darkness. |
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− | Feel free to use these as ideas to incorporate into your rp. |
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+ | * You may, and we highly encourage you, to participate in these plots. |
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− | Don't like one of these, change it. Run an idea by staff with how you plan to do that.<br><br> |
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+ | * You may choose to participate in one or multiple plots at the same time. |
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+ | * Some plots will be one-shot, others will be runs of varying lengths. |
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+ | * Your character's whole life may be all about the plots, or plots may be your 'side quest'. Character development is a joint effort. We want to help you build the story that is fun for you, and we want you to help tell the stories. You are allowed an IC life beyond the plots. |
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+ | * '''Getting on the list''' You are more than welcomed to pitch us an idea you'd like to see put in play. Just keep in mind the path that plot takes or how it ends may not be how you imagine. Nothing is written in stone. |
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− | + | {| class="wikitable" |
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− | =CALENDAR OF EVENTS= |
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− | Scheduled scenes will be suspended on 11/23/2023 to celebrate Thanksgiving. |
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− | {|class="wikitable" |
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+ | |+Available Plots |
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− | ! TP/Prp Name !! Summary|| Cabal Name !! When !! Additional Players |
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+ | !Name !! Genre !! Beginning Location !! Difficulty !! Actors |
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− | |Welcome Wagon || Meet the newest mysteriously arrived person. || || || any,all |
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+ | |[[Plot-Welcome Wagon|Welcome Wagon]]||Social|| TBD|| easy||TBD |
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− | |SIR on SIR||"Starbridge" (Ethership) Investigation and Repair|| Symington Investigative Research <br>(SIR)|| Thursdays <br> 5pm CT/6pm ET || Brian |
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− | |} |
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− | Players may attempt to ICly change any of these laws. Some will be easy to change, others will be harder as they affect many other things. Submit a +request to Staff if you'd like to attempt to make a change. |
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− | {|class="wikitable" |
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− | |+'''Current ICly Active Laws, Paradigms, Restrictions, Freedoms, Improvements, etc''' |
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− | ! Date Implemented !! <col span="2">| Name !! Description |
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− | |'''April 3, 2017'''|| Realm Improvement<br>Umbral Storm prediction||The Khavadi of the realm have come to notice certain tell-tale signs in the penumbra and umbra of the horizon realm that seem to predict when the next umbral storm may move over the realm. There is still room for improvement as these signs are accurate about 59% of the time. |
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− | |- |
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− | |'''August 31, 2011'''||Realm Improvement<br>Perpetual Power||Through the use of hypertech, and the natural resources in and around the realm, the Society of Ether was able to create a power source for each building. This take the form of a small perpetual motion machine that generates electricity. While they work well most of the time, however they possess a small flaw, when the umbral hurricanes/thunderstorms (remnants of the Avatar Storm) move over the Horizon shell, they all stop working. |
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− | |'''May 4, 2001'''||Ether Port Act||The Society of Ether is hereby required to keep sufficient protections on the Ether Port. Protections will be tested by The Nine at unscheduled intervals. A quarantine period of a week is required for all returning Etherships, during which time a Medical Cabal will be assigned to monitor the ship's crew, and anything they bring back. |
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− | |'''Dec 10, 2000'''|| Limited Population Act || A lottery is held every year. [[https://ascensionsojourns.com/wiki/index.php/Family_Life Read about Family life here.]]<br> **For every active PC there are 10 NPCs. If game population exceeds 50 players staff will make adjustments to theme population limits to fit the story. Inspiration was taken from the [https://www.youtube.com/show/SCgzK93NlhvZrYnklODbbDlg?season=1&sbp=CgEx| Ascension series] found on Youtube. |
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− | |'''Dec 10, 2000'''|| Graceful Death Provision || At or near the time of a resident's death, the Entropy Seat Holder ([[Izahl Parim]]), will weigh the worth of their death. If found worthy, the Quintessence in their pattern will be returned to the node by the Prime Seat Holder ([[Rev.Mo. Agnes Conway]]). (OOC This is not encouragement to Player Kill)[[Mage Charts#Quintessence_Amounts_in_Patterns Quintessence Amounts in Patterns]] |
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− | |'''Oct 25 2000'''|| Prohibition of Motor Vehicles||No gasoline power motors of any kind are permitted to be manufactured. The use of Quintessence or Tass to run motors is expressly forbidden due to the limitation of the realm's node. |
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− | |'''Apr 27, 2000'''||Quintessence Distribution Rule|| The node is limited and as such drawing from it is limited to one of the First Nine. A mage must petition the Nine (ie, +request) for how much quintessence and tass they need, and the reason. There are certainly other ways to gather Quintessence instead of draining the node. |
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− | |'''Apr 23, 2000'''|| Migration Day|| All the groups of mages, in whatever ritual site they had choosen, migrated into Unity. |
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− | <br> |
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− | </div> |
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− | |||
− | = Past Time Line = |
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− | |||
− | <center>'''METAPLOT events that happened or didn't.'''</center> |
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− | {| cellpadding="5" colspan="3" width="100%" align="center" style="border: 1px solid darkgray;background:#F5F5F5" |
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− | |cellpadding="5" colspan="3" style="border: 1px solid darkgray;"|'''June 8, 2000''': (metaplot info for Earth) The Avatar Storm ends. It endured a year-and-a-day after "The Week of Nightmares" ended. (Leap Year) |
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− | |cellpadding="5" colspan="3" style="border: 1px solid darkgray;"|'''July 15, 1999''': The Red Star, known as Telos or Mirzaba to Mages, became visible. What remained of masters on earth began planning the next Grand Convocation. |
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− | |cellpadding="5" colspan="3" style="border: 1px solid darkgray;"|'''June 1-7 1999''': '''The Week of Nightmares'''. Avatar Storm starts. |
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− | |cellpadding="5" colspan="3" style="border: 1px solid darkgray;"|'''Doissetep Nov 10, 1997''': Porthos dies at the destruction of Doissetep. |
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− | |cellpadding="5" colspan="3" style="border: 1px solid darkgray;"|'''Digital Web Nov 10, 1997''': The Great White Out. "On November 10, 1997, it killed — a lot. For three eternal seconds, it all went away. Every connection between RealSpace and Webspace was shattered by a gargantuan wave of pure White. When things came back online, dozens were dead, hundreds were dazed, crazy or catatonic, and decades of formatting had been undone or corrupted. In the mortal world, screens went blank, networks froze and data disappeared. In the deeper, more magickal levels of the Web, the damage was far more severe." - Digital Web 2.0 |
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− | |cellpadding="5" colspan="3" style="border: 1px solid darkgray;"|'''1996''': '''Horizon lost''' (Leap Year) |
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− | |} |
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− | |||
− | ---- |
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− | |||
− | = Sphere Vs Sphere = |
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− | Contained under '''[[House Rules]]''' |
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− | ---- |
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</div> |
</div> |
Latest revision as of 07:36, 14 October 2024
Current Events
Plots that are currently in-play will be listed here.
If you'd like to be read into any of them, please +request and staff will catch you up on the current progress.
- We highly suggest you join the discord. It is easier to transfer a lot of information this way.
- We believe in a non-consent plots, but we also understand the attachment that comes with being invested in a character. WoD is a dark place, bad things happen, but light can't exist without darkness.
- You may, and we highly encourage you, to participate in these plots.
- You may choose to participate in one or multiple plots at the same time.
- Some plots will be one-shot, others will be runs of varying lengths.
- Your character's whole life may be all about the plots, or plots may be your 'side quest'. Character development is a joint effort. We want to help you build the story that is fun for you, and we want you to help tell the stories. You are allowed an IC life beyond the plots.
- Getting on the list You are more than welcomed to pitch us an idea you'd like to see put in play. Just keep in mind the path that plot takes or how it ends may not be how you imagine. Nothing is written in stone.
Name | Genre | Beginning Location | Difficulty | Actors |
---|---|---|---|---|
Welcome Wagon | Social | TBD | easy | TBD |
Please remember The Butterfly Effect: A chaos theory that small events can have enormous consequences.