Paradigms: Difference between revisions
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− | + | <center>'''Paradigms (Beliefs, Practices and Tools) AKA: "Focus" in M20'''</center> |
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+ | Some of these write-ups are extensively long in the book, they are marked with a *. We've provided excerpts from the text to give you an idea of what the paradigm is about. We highly suggest you look up the reference and read it in its entirety.<br><br> |
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+ | |[[Practices]]||[[Instruments]] |
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− | !Name !! Summary !! Practices !! Tools |
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− | |Aliens Make Us What We Are| According to this paradigm, Awakened Enlightenment is our perception of alien-inspired consciousness, and “magick” is an understanding of principles and technologies that unEnlightened humans cannot grasp. The Avatar /Genius, then, is either an alien in telepathic contact with the mage, or else is a reflection of the mage’s own alien self. To some folks who adhere to this belief, we are aliens too… descendants, perhaps, of some greater race (which may or may not have had our best interests at heart) or their servitors. The legends we think we know are actually stories about alien visitations, garbled by millennia of folklore and flawed, egotistical translations. The reputed Pure Ones were extraterrestrial voyagers or exiles, and they passed their knowledge down to us in a form we now consider to be magick. Those “magical treasures” uncovered amidst ruins and forgotten archives are technological devices and texts. Maybe Jesus or Lucifer were aliens. Or aliens parted the Red Sea for Moses, dictated the Quran, Analects, and Ramayana, or raised the pyramids with technologies humanity still cannot grasp. Those ideas may be blasphemy to most folks, but alien-intelligence experts consider them to be just the tip of an extraterrestrial (or maybe extradimensional) iceberg. From Atlantis to Area 51 and beyond, aliens guide us, direct us, perhaps feed on us, and may well destroy us. (All that “lizard-people” stuff seems pretty reasonable once you’ve had a glimpse behind the scenes at the World of Darkness, doesn’t it…?) As a paradigm, then, Aliens Make Us What We Are lays most, if not all, of the Awakened world and its mysteries into the oddly comforting embrace of advanced intelligences, with “ascension” as it were, being the final reconciliation between a human “mage” and the true masters of the human realm.|| || |
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+ | =A= |
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+ | {|class="mw-collapsible mw-collapsed wikitable" |
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+ | |+ style=white-space:nowrap|A Mechanistic Cosmos |
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+ | |- |
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+ | !style="width: 30%;|Name !!style="width: 70%;| Summary |
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+ | |A Mechanistic Cosmos||Creation is essentially a machine. By understanding it, we can elevate ourselves to a superior state. All things possess an intrinsic sense of order, and chaos is an illusion that conceals a deeper form of symmetry. Although it’s most obviously identified with the Technocracy, this paradigm goes back at least as far as Classical Greece. The “divine watchmaker” concept from Enlightenment Deism, certain forms of Gnosticism, and the postmodern concept of reality hacking all stem from this image of a systematic and comprehensible cosmos.<br><br>To the mechanistic viewpoint, enlightenment includes a clear-eyed view of the cosmic machine. Through it might be perceived through lenses of godhead, those divinities are still part of the system. Magick, therefore, is an Enlightened Science through which a person tweaks the gears. Metaphysical practices are simply toolkits for the people who know how to tinker with reality.<br><br>''M20 Ann, pg 568''<br><br>'''Associated Practices''': Alchemy, The Art of Desire/ Hypereconomics, Chaos Magick, Craftwork, Cybernetics, Dominion, Faith, High Ritual Magick, Hypertech, Maleficia, Medicine Work, Reality Hacking, Weird Science,Yoga <br><br> |
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+ | |- |
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+ | |} |
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+ | |||
+ | {|class="mw-collapsible mw-collapsed wikitable" |
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+ | |+ style=white-space:nowrap|A World of Gods and Monsters |
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+ | |- |
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+ | !style="width: 30%;|Name !!style="width: 70%;| Summary |
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+ | |- |
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+ | |A World of Gods and Monsters||In this view, Creation is fundamentally irrational, dangerous, and filled with powerful forces, most of which are hostile. Nothing makes sense for very long, and apparent safety can give way at any moment and plunge us into chaos. Magick, science, and faith are tools we use, like fire and steel, to keep the threats at bay; those tools give us a leg up on our ancestors, but in the end we’re all utterly fucked. Under this view, magick is a cosmic weapon, and using it makes you a monster too. Those gods and monsters hold the keys to magick, and if they like you (or if you kick their ass), they might share those powers with you… so long as your sanity holds out.<br><br>The dark side of existential philosophy, this model insists that everything is meaningless. Paradoxically, it’s both a very primitive viewpoint and a completely modern one. In the World of Darkness, it’s literally true – there really are vampires and evil spirits all over the place. Human beings are prey for beings that are essentially gods, and mages frequently become those godly monsters themselves. Although it often comes across as the mordant creed of Hollow Ones and other orphans, this model finds its way into the supposedly refined beliefs of many Tradition, Technocracy, and Disparate mages… and, of course, into the delusions of Marauders and the malicious truths of the Nephandi, for whom its reality becomes one of their greatest philosophical weapons. After all, when the werewolf’s at your door, the world seems pretty fucking irrational – and very obviously monstrous.<br><br>'''Associated Practices: Chaos Magick, Craftwork, Crazy Wisdom, Dominion, Gutter Magick, High Ritual Magick, Hypertech, Martial Arts, Medicine Work, Reality Hacking, Shamanism, Voudoun, Witchcraft, Yoga''M20 Ann, pg 568'' |
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+ | |- |
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+ | |} |
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+ | |||
+ | {|class="mw-collapsible mw-collapsed wikitable" |
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+ | |+ style=white-space:nowrap|Aliens Make Us What We are* |
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+ | |- |
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+ | !style="width: 30%;|Name !!style="width: 70%;| Summary |
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+ | |- |
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+ | |'''Aliens Make Us What We Are<br>''' || According to this paradigm, Awakened Enlightenment is our perception of alien-inspired consciousness, and “magick” is an understanding of principles and technologies that unEnlightened humans cannot grasp. The Avatar /Genius, then, is either an alien in telepathic contact with the mage, or else is a reflection of the mage’s own alien self. To some folks who adhere to this belief, we are aliens too… descendants, perhaps, of some greater race (which may or may not have had our best interests at heart) or their servitors. The legends we think we know are actually stories about alien visitations, garbled by millennia of folklore and flawed, egotistical translations. The reputed Pure Ones were extraterrestrial voyagers or exiles, and they passed their knowledge down to us in a form we now consider to be magick. Those “magical treasures” uncovered amidst ruins and forgotten archives are technological devices and texts. Maybe Jesus or Lucifer were aliens. Or aliens parted the Red Sea for Moses, dictated the Quran, Analects, and Ramayana, or raised the pyramids with technologies humanity still cannot grasp. Those ideas may be blasphemy to most folks, but alien-intelligence experts consider them to be just the tip of an extraterrestrial (or maybe extradimensional) iceberg. From Atlantis to Area 51 and beyond, aliens guide us, direct us, perhaps feed on us, and may well destroy us. (All that “lizard-people” stuff seems pretty reasonable once you’ve had a glimpse behind the scenes at the World of Darkness, doesn’t it…?) As a paradigm, then, Aliens Make Us What We Are lays most, if not all, of the Awakened world and its mysteries into the oddly comforting embrace of advanced intelligences, with “ascension” as it were, being the final reconciliation between a human “mage” and the true masters of the human realm.<br><br>'''Associated Practices''': Chaos magick (which has plenty of weird ties to Lovecraft and UFOs), craftwork (replicating alien manufacture, of course!), crazy wisdom, cybernetics, faith (in godlike aliens and /or alien gods), god-bonding (likewise), hypertech, invigoration, maleficia (especially of the “secrets from the Void” variety), martial arts (alien fighting techniques), mediumship (channeling alien entities), psionics, reality hacking, weird science, and postmodern variations on yoga <br><br>''Ref: M20 BOS, p 188-189'' |
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+ | |- |
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+ | |} |
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+ | {|class="mw-collapsible mw-collapsed wikitable" |
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+ | |+ style=white-space:nowrap|All Power Comes From God(s)* |
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+ | |- |
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+ | !style="width: 30%;|Name !!style="width: 70%;| Summary |
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+ | |- |
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+ | |'''All Power Comes From God(s)'''<br>'''Ref: M20 BOS, p 188-189'''||“Awakening” is a lie. In reality, a mage’s power comes from God or His Adversary. A mage is merely the human conduit for Divine or infernal essence. All mages are thus pieces in a game of cosmic forces – favored pieces, to be sure, but still vessels of their patron’s will. A mage, then, must remain reverent of her maker, grateful for her powers, and open to the call of That Whom She Serves. By extension, though, a mage who does not serve the proper godhead probably serves a rival god… or worse, the rebel Adversary who opposes God and therefore becomes anathema to all good servants of the Lord.<br><br>The obvious paradigm for deeply religious mages, this belief-system rejects the idea that magick comes from the mage herself. Under this assumption, Awakening, the Avatar, Seekings, the Spheres, and even the Willpower Trait all become manifestations of the mage’s divine patron. It’s the power of God, Goddess, or the Gods that flows through the mage; that human vessel can strengthen or weaken her devotion and belief, but the ebb and flow of power are beyond her. ...<br><br>Obviously, a player who selects this paradigm must have a comprehensive concept of the mage’s godhead and its associated demands. Roleplaying that set of beliefs provides an essential part of this paradigm; it’s vital to all of them, really, but most especially to a belief-system that asserts a deity’s favor as the source of a mage’s power. If the mage stumbles from her Path, then she’ll be called to task by her god(s), if only because her own mind insists that it must be so. And because many gods can be rather bloodthirsty (even the supposedly “good ones”), a true believer in this paradigm has another name to folks who might not share her faith: fanatic, with all the potential excess that word implies.<br><br>'''Associated Practices''': Dominion, faith, god-bonding (obviously), gutter magick (those in the gutter are often those with the most faith in their divinity), High Ritual Magick (which often demands obedience to God as part of the ritual requirements), maleficia (soaboutthose bloody-minded gods…), martial arts (“I kick ass for the Lord!”), medicine-work (often tied to faith in the Creator), Voudoun (in which most power flows from your connection to the Loa), witchcraft (the Old Gods) |
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+ | |- |
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+ | |} |
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+ | {|class="mw-collapsible mw-collapsed wikitable" |
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+ | |+ style=white-space:nowrap|All the World’s a Stage* |
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+ | |- |
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+ | !style="width: 30%;|Name !!style="width: 70%;| Summary |
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+ | |- |
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+ | |'''All the World’s a Stage'''||A peculiar take on Gnosticism, the world-stage paradigm assumes that magick comes either from a favored place in the production, a realization that this is all a big show, or both. A mage might see himself as a dude who got a glance at the stage directions… or who slept with the casting director… or who’s especially good at upstaging everyone else while improvising like mad. <br><br>'''Associated Practices''': The Art of Desire, bardism, crazy wisdom (once you’ve seen the truth, you’re crazy), dominion, gutter magick (this puts the senselessness of life into perspective), hypertech, invigoration (“act well your part – there all the honor lies!”), mediumship (in connection with the real audience), psionics, reality hacking (“because I’ve got the script, motherfuckers!”), weird science |
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+ | |- |
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+ | |} |
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+ | |||
+ | {|class="mw-collapsible mw-collapsed wikitable" |
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+ | |+ style=white-space:nowrap|Ancient Wisdom is the Key* |
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+ | |- |
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+ | !style="width: 30%;|Name !!style="width: 70%;| Summary |
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+ | |- |
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+ | |Ancient Wisdom is the Key* ||The ancients understood more about reality than we |
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+ | ever will. Guided by profound insights –possibly also by alien |
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+ | helpmates, divine helpmates, or divine helpmates who were |
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+ | actually aliens – the primordial civilizations (Mu, Meru, Atlantis, |
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+ | Hyperborea, or whatever names those ancient peoples used to |
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+ | define themselves) employed advanced arts and /or technologies |
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+ | that have since been lost to all but a handful of modern folk. |
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+ | The mages who’ve uncovered those secrets, though, can use |
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+ | them to advance their understanding of reality and unlock the |
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+ | doors to vast understanding.<br><br>According to this paradigm – one that’s especially favored by certain Etherite factions, throwback technomancers, |
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+ | Theosophists, “ancient world” mystics, and, of course, the |
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+ | Akashayana – the decadent modern era has lost sight of true |
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+ | wisdom. Only by returning to the legacies of cultures that have |
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+ | been “lost” to the view of conventional history can a person |
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+ | achieve true enlightenment. Shortcuts exist, of course – otherwise all mages would pursue those ancient practices, which |
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+ | clearly isn’t true. Those shortcuts, though, contain the taint |
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+ | of corruption and the self-imposed limitations of decadence. |
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+ | Only the Revered Ancients possessed the purest sort of insight |
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+ | (see Bring Back the Golden Age), and |
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+ | so only the mages who grasp such concepts may truly Ascend.<br><br>'''Associated Practices''': Alchemy, animalism (“the Oldest Ways |
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+ | are best!”), bardism (Atlantean, Greek, and Chinese musicology), |
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+ | craftwork, crazy wisdom, dominion, elementalism, god-bonding, |
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+ | High Ritual Magick, invigoration, maleficia (those Old Gods |
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+ | could be pretty nasty…), medicine-work (“Your ‘modern medicine’ |
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+ | is lies and profits!”), mediumship, psionics (“ancient secrets of the |
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+ | mind”), shamanism, witchcraft, yoga. ''Ref: M20 BOS, p 188-189'' |
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+ | |- |
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+ | |} |
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+ | |||
+ | = B = |
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+ | {|class="mw-collapsible mw-collapsed wikitable" |
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+ | |+ style=white-space:nowrap|Bring Back the Golden Age |
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+ | |- |
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+ | !style="width: 30%;|Name !!style="width: 70%;| Summary |
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+ | |- |
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+ | |Bring Back the Golden Age||Once upon a time, goes this paradigm, everything was perfect. God or the Gods reigned in glory, and people held a valued, though submissive, place in this Earthly paradise.<br><br>And then something broke it. Maybe that catastrophe involved disobedient human beings, rebellious gods or angels, an invasion of savage horse nomads, or some other upheaval that signaled an end to the Golden Age and the beginning of an era of misery. It’s an archetypal story that echoes from monotheistic scriptures to neopagan lore. We had a good thing once, it goes, and we lost it – so it’s up to us to win it back! <br><br>Magick or Enlightenment, in this system, comes from your connection to that Golden Age, its ideals, its ancient wisdom, and the power it once had and will have again. This belief finds its way into the Tradition stories about life before Technocratic rule… and also into the ideals of New Avalon, which are held by certain Technocrats. It provides the foundation for the Akashic Arts, which recall a lost sense of human perfection. In a warped sort of way, it even shapes a Nephandic point of view, wherein Primal Chaos was usurped by Light and so everything must be returned to the Dark before the proper order is restored.<br><br>'''Associate Practices:'''Alchemy,The Art of Desire/ Hypereconomics, Craftwork, Dominion, Faith, High Ritual Magick, Maleficia, Martial Arts, Medicine Work, Reality Hacking,Shamanism, Voudoun, Weird Science, Witchcraft,Yoga<br><br> ''M20 Ann, pg 568'' |
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+ | |} |
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+ | |||
+ | =C= |
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+ | {|class="mw-collapsible mw-collapsed wikitable" |
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+ | |+ style=white-space:nowrap|Consciousness is the Only True Reality* |
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+ | |- |
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+ | !style="width: 30%;|Name !!style="width: 70%;| Summary |
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+ | |- |
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+ | |Consciousness is the Only True Reality <br>''Ref: M20 BoS, pg 190-191||“Reality” is the construct of our perceptual experiences. |
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+ | Rather than an objective existence that appears more or less |
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+ | as we perceive it whether or not we’re there to observe it (the |
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+ | old “if a tree falls in the forest” argument), the universe is actually |
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+ | an interplay of energies whose perceived forms come from the |
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+ | interplay of consciousness, perception, and interpretation. In |
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+ | plain English, we exist within a hallucination whose form is |
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+ | dictated by what we think it is, because “thought” is the only |
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+ | true measure of what is and is not “real.”<br><br>A scientific variation on the Everything’s an Illusion |
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+ | paradigm, this model of reality asserts |
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+ | that everything we experience as “real” comes from our perception of what’s going on. Because certain perceptions are |
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+ | commonly observed (rocks are hard, we walk on the ground, |
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+ | and so forth), our interactions within this mental construct |
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+ | are fairly constant, measurable, and communicable. Radical |
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+ | shifts in perception and experience, however, radically shift |
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+ | reality as well. I, for example, can say “I have a headache,” and yet “real” enough to cause physiological changes that are |
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+ | measurable. Such phenomena are all indisputably “real,” yet |
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+ | possess no material substance. Materialists assert that only |
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+ | the physical realm is “real,” but that clearly is not true. The |
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+ | existence of the Digital Web and its mundane shadow, the |
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+ | Internet, prove as much.<br><br>'''Associated Practices: Alchemy (especially among all types |
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+ | of Solificati), Art of Desire /hypereconimics (“It’s all about |
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+ | what you think it’s worth…”), chaos magick, crazy wisdom (obviously), dominion (ditto that), High Ritual Magick (which is |
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+ | often all about changing one’s perceptions of “What is” into |
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+ | “What I want it to become”), hypertech, invigoration, martial |
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+ | arts, psionics, reality hacking (for which this paradigm is kind |
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+ | of a foundation), yoga (going back to the roots of the idea in |
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+ | Hindu and Buddhist philosophy) |
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+ | |- |
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+ | |} |
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+ | |||
+ | {|class="mw-collapsible mw-collapsed wikitable" |
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+ | |+ style=white-space:nowrap|Creation is Innately Divine and Alive |
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+ | |- |
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+ | !style="width: 30%;|Name !!style="width: 70%;| Summary |
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+ | |- |
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+ | |Creation is Innately Divine and Alive||The world, perhaps even the universe, is a living entity. That entity is either part of Divinity or else is Divinity itself. Gods and monsters exist, as do pain, horror, and death; that’s cool, though, because in the end good things come from all the suffering. Death sustains life, life gives way to death, and the whole thing is a cycle that perpetrates itself in an ultimately beneficial way. Magick flows from an understanding of that cycle and your place in it as an agent of change. Everything, perhaps, has the potential of magick, but most beings never realize it.<br><br>Best recognized as a common perspective among Verbena, Dreamspeakers, Euthanatoi, Ecstatics, and other grimly affirmative mages, this model stresses pragmatic acceptance mixed with wild joy. Certain takes on Kabbalism gravitate in this direction too, with Creation as the infinite embodiment of ineffable God. Minus the god part, this paradigm has a scientific analog in the Gaia hypothesis, which insists that Earth is a living, vaguely sentient biomass. Certain Progenitors embrace this idea, especially in the 21st century, when that biomass appears to be fighting its human infection. Unlike the Gods and Monsters paradigm, this belief system essentially says that there is a point to the madness if you look at the Big Picture and accept that what we perceive as pain and horror are merely ripples across a larger spectrum of life.<br><br>'''Associated Practices:''' Alchemy, Chaos Magick, Craftwork, Crazy Wisdom, Faith, Gutter Magick, Martial Arts, Medicine Work, Reality Hacking, Shamanism, Voudoun, Witchcraft, Yoga ''M20 Ann, pg 569'' |
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+ | |- |
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+ | |} |
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+ | |||
+ | =D= |
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+ | {|class="mw-collapsible mw-collapsed wikitable" |
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+ | |+ style=white-space:nowrap|Divine Order and Earthly Chaos |
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+ | |- |
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+ | !style="width: 30%;|Name !!style="width: 70%;| Summary |
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+ | |- |
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+ | |Divine Order and Earthly Chaos||According to the most prevalent belief system on earth these |
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+ | days, the material world is an imperfect reflection or creation of |
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+ | sublime Celestial Order. This paradigm covers the world’s three |
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+ | dominant religious creeds (Christianity, Islam, and Judaism) as |
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+ | well as many strains of Confucianism, Hinduism, and other |
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+ | philosophies. Some believers see a cosmic Adversary opposing the |
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+ | Divine Order’s God or Gods, and others consider our miserable |
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+ | slab of mortal muck to be a corruption of godly Will or abstract |
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+ | Platonic ideals. <br><br>Magick, in this perspective, comes from observance of |
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+ | and obedience to heavenly perfection, or else from the forces of adversity that oppose the Will of Heaven. Some believers, |
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+ | who may view the gods as archetypes that represent that Order, |
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+ | view this heavenly plan as the interplay of impersonal cosmic |
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+ | forces that are perfect in their own right; most, however, see |
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+ | Earth and its surrounding Realms as a titanic chessboard, with |
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+ | mages playing the role of valuable but ultimately expendable |
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+ | pieces in the game.<br><br>The obvious creed of monotheistic mages like the Celestial |
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+ | Chorus and the Ahl-i-Batin, this order and chaos model extends |
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+ | to polytheists (the Wu Lung), agnostic mystics (many Akashayana), |
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+ | and groups that straddle and blur the lines between mono- and |
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+ | poly-theism (the Bata’a, many Dreamspeakers). Even certain |
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+ | professed atheists, most notably among the Technocracy, accept |
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+ | a godless version of this idea, which merges the Order/ Chaos |
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+ | concept with the Tech Holds All Answers paradigm below. With or |
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+ | without divinities, the core of the paradigm is that perfection exists, |
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+ | and although Earthly life falls far short of it, such grace remains |
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+ | attainable. Ascension, in this case, involves transcending our vale |
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+ | of tears and joining, if only as a servant, the grand Celestial Order.<br><br>'''Associated Practices:''' Alchemy, The Art of Desire/ Hypereconomics,Chaos Magick, Craftwork, Crazy Wisdom, Dominion,Gutter Magick Faith, High Ritual Magick, Hypertech, Maleficia, Martial Arts, Medicine Work, Reality Hacking, Shamanism, Voudoun, Weird Science, Witchcraft, Yoga <br><br>''M20 Ann, pg 569-570'' |
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+ | |- |
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+ | |} |
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+ | {|class="mw-collapsible mw-collapsed wikitable" |
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+ | |+ style=white-space:nowrap|Do: The Way to Draladharma |
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+ | |- |
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+ | !style="width: 30%;|Name !!style="width: 70%;| Summary |
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+ | |- |
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+ | |Do: The Way to Draladharma|| '''Akashiyana Only''' Known by many names, Dōis the Japanese pronunciation of a word meaning “way” or “path.” It is often understood in the West to mean a single correct path; in truth, the word is neither singular nor plural. The road each person must take is different. Thus, Dō takes many forms. Most who know of the Akashayana’s Dō are familiar with the martial side of it (Mage 20, pp. 426–430); it is a potent collection of fighting arts, but violence is but one path for Akashi.<br><br>For one person, Dō might be meditating for weeks without eating or drinking, barely breathing, in order to reach a higher level of consciousness. For others, it might be perfecting their horse stance through rigorous trials and tests. Dō is the source of Akashic power, not because it trains Akashi to punch harder or meditate deeply; it aligns their mind and body with the universe, so that when they act, they do not move with merely their flesh and blood, but with the force of the entire cosmos.<br><br>In practical terms, each Akashi’s Dō tends toward repetitive actions, allowing them to perform a technique over and over, varying details slightly, and observing how the Akashic Record considers those changes. A Vajrapani warrior might throw a spinning hook kick hundreds of times, altering their movements toward perfection. A Lì-Hài willworker might take a time-honored practice and strip out traditional details until they found the true core of the act.<br><br> Although beliefs of how to find and travel the path are endless, they follow similar themes. All Akashayana are trained in the Eight Limbs of Expertise (Mage 20, p. 428), but not all Akashi’s paths lead through all of them. In truth,few Akashayana except Shīfù and Masters regularly practice all eight. Though awareness of each is necessary to maintain balance, many Akashics only focus on a handful. |
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+ | |- |
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+ | |} |
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+ | |||
+ | =E= |
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+ | {|class="mw-collapsible mw-collapsed wikitable" |
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+ | |+ style=white-space:nowrap|Embrace the Threshold* |
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+ | |- |
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+ | !style="width: 30%;|Name !!style="width: 70%;| Summary |
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+ | |- |
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+ | |Embrace the Threshold<br>''M20 BoS, pg 191-192||We’re on the cusp of transformation. That Which Is is |
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+ | giving way to That Which Will Be, and folks who can’t make the |
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+ | transition will be left behind. Power, then, belongs to those who |
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+ | embrace the threshold and ride the changes into a fast-coming |
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+ | dawn. The old will fall to the new, and all we think we know |
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+ | will become the lost fragments of a dying world. Generally, this |
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+ | paradigm fits into another broad model of belief – typically |
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+ | one based on gods, technology, or a “reality revision” enacted |
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+ | through changing consciousness or rediscovered wonders. And because so many mages idealize a form of global Ascension, |
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+ | this threshold could be seen as impending Ascension on a |
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+ | grand scale.<br><Br>A simultaneously ominous yet optimistic paradigm, this |
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+ | creed asserts that the world as it has been known is finished. |
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+ | Old magicks will be replaced by fresh miracles of faith or science. ...<br><br>Sadly, the current world first needs to perish – things need |
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+ | to get worse before they’ll transform....<br><br>'''Associated Practices''': Alchemy, chaos magick, crazy wisdom, cybernetics, gutter magick (for obvious reasons), faith, |
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+ | maleficia (working to bring about that ending), psionics, reality hacking, yoga |
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+ | |- |
||
+ | |} |
||
+ | |||
+ | {|class="mw-collapsible mw-collapsed wikitable" |
||
+ | |+ style=white-space:nowrap|Everything is Chaos |
||
+ | |- |
||
+ | !style="width: 30%;|Name !!style="width: 70%;| Summary |
||
+ | |- |
||
+ | |Everything is Chaos – You Only Think it Makes Sense||The core of existential philosophy, this paradigm insists |
||
+ | that Creation is indifferent and possibly meaningless until and |
||
+ | unless we choose to impose meaning on our small part of it. |
||
+ | Magick comes from wrangling whatever cosmic mysteries or |
||
+ | principles you believe in and realizing that your belief is the |
||
+ | thing that gives them power. Ultimately, then, magick comes |
||
+ | from within. The Universe is an Etch-a-Sketch, and mages learn |
||
+ | how to twiddle the knobs. At its extreme, this view maintains |
||
+ | that nothing means anything… and that, perhaps, everything |
||
+ | exists only in a mage’s head. Who’s to say this view is wrong? |
||
+ | After all, the Universe might simply be a game played out in |
||
+ | some mad god’s mind…<br><BR>'''Associated Practices:''' The Art of Desire/ Hypereconomics, Chaos Magick,Crazy Wisdom, Dominion, Gutter Magick, Hypertech, Maleficia, Martial Arts, Medicine Work, Reality Hacking, Witchcraft<br><Br>''M20 Ann, pg 570'' |
||
+ | |- |
||
+ | |} |
||
+ | |||
+ | {|class="mw-collapsible mw-collapsed wikitable" |
||
+ | |+ style=white-space:nowrap|Everything is Data |
||
+ | |- |
||
+ | !style="width: 30%;|Name !!style="width: 70%;| Summary |
||
+ | |- |
||
+ | |Everything is Data ||It’s all code. That’s the theory, anyway. What we call reality |
||
+ | is actually a simulation, a Matrix, a holographic projection that |
||
+ | can be manipulated by anyone who knows the Reality Code. |
||
+ | Variations on this idea include the concept of a God code that |
||
+ | allows the Enlightened Elite to find cheats; a code interwoven |
||
+ | into holy texts like the Bible, Qur’an, or Torah, or in divinatory |
||
+ | systems like the I Ching or Tarot; a computerized take on the |
||
+ | Mechanistic Cosmos paradigm; or the theory that everything |
||
+ | is composed of waves and frequencies that can be adjusted |
||
+ | with music or other methods. Regardless of the nature of that |
||
+ | information, the paradigm remains the same: everything is |
||
+ | data, and smart folks can work with that data.<br><br>For those who embrace this paradigm, the Digital Web |
||
+ | is the ultimate smoking gun. Composed of living (or at least |
||
+ | adjustable) data, the Web embodies this belief. The material |
||
+ | world, of course, is far more complex, with eons’ worth of bugs |
||
+ | and twists of code. Even so, a reality hacker knows how to scan |
||
+ | that code, rewrite it, and tweak physical, social, and mental |
||
+ | realities through a sophisticated understanding of essential |
||
+ | data and the methods that command it.<br><BR>'''Associated Practices:''' Alchemy, Cybernetics, High Ritual Magick, Hypertech, Reality Hacking, Weird Science<br><br>''M20 Ann, pg 570'' |
||
+ | |- |
||
+ | |} |
||
+ | |||
+ | {|class="mw-collapsible mw-collapsed wikitable" |
||
+ | |+ style=white-space:nowrap|Everything is an Illusion, Prison, or Mistake |
||
+ | |- |
||
+ | !style="width: 30%;|Name !!style="width: 70%;| Summary |
||
+ | |- |
||
+ | |Everything is an Illusion, Prison, or Mistake||A dour yet prevalent view among mages is that Creation as |
||
+ | we know it is a big fucking lie. It was created as a prison, a joke, |
||
+ | or a project by malignant entities (Matrix-style Gnosticism); it’s |
||
+ | a cosmic accident that only seems significant (a common view |
||
+ | among Marauders, Virtual Adepts, and many Technocrats); |
||
+ | or it’s an illusion obscuring a deeper Cosmic Truth that’s |
||
+ | essentially benevolent or, at worst, indifferent (an idea often |
||
+ | affiliated with strains of Buddhism, Hinduism, weird science, |
||
+ | and existential philosophy).<br><br>In this perspective, magick comes from transcending |
||
+ | the illusion and learning how to work the strings that bind |
||
+ | up everyone else. Knowledge and understanding provide the |
||
+ | ultimate Ascension from this painful shadow of Cosmic Truth. |
||
+ | The flipside, of course, involves making pacts with the powers |
||
+ | behind the throne. Many Nephandi view their Path this way. |
||
+ | The entire world is a grotesque joke, goes their reasoning, so |
||
+ | you might as well enjoy some perks along the way.<br><BR>'''Associate Practices:''' The Art of Desire/ Hypereconomics, Chaos Magick, Craftwork,Crazy Wisdom, Cybernetics, Faith, Gutter Magick, High Ritual Magick, Maleficia, Martial Arts, Medicine Work, Reality Hacking, Shamanism, Voudoun, Witchcraft, Yoga<br><br>''M20 Ann, pg 570'' |
||
+ | |- |
||
+ | |} |
||
+ | |||
+ | =F - G= |
||
+ | {|class="mw-collapsible mw-collapsed wikitable" |
||
+ | |+ style=white-space:nowrap|Guide to Draladharma |
||
+ | |- |
||
+ | !style="width: 30%;|Name !!style="width: 70%;| Summary |
||
+ | |- |
||
+ | |The Akashic Record: Guide to Draladharma||'''Akashiyana Only'''<br><br>The Akashic Record is the cosmic repository of information. It contains every action, thought, intent, and event in the universe that has ever happened, is happening, or will happen and how the universe received them. By consulting the Record, one can see actions and how well they flowed with the forces of the universe. To put it less vaguely, Akashi consulting the Akashic Record can perceive these events’ karmic balance, a measure of how ‘good’ or ‘bad’ an action was. Since the cosmic laws themselves are unknown, even archmages are left to evaluate patterns of karmic balance in the hopes that they can discern what the cosmic laws might be and act with righteousness. This enables the Akashayana to participate in horrific events such as the Himalayan Wars; the violence and hateful emotions of the conflict were tragic and horrible, but the righteousness of the unity that it inspired among the Akashayana, Chakravanti, Ahl-i-Batini, and others outbalanced the individual suffering, at least according to the Akashi who monitored the Record during the period. Unfortunately, the Akashic Record has no physical form, outside of small excerpts documented by the Kannagara. It can’t be downloaded or browsed. No one has ever glimpsed the entire Record, let alone begun to comprehend it. Through meditation, submerging one’s mind and letting it merge with their surroundings, it becomes possible to grasp fleeting parts of the Record. Of course, meditation is but one path among many.<br><Br>This enables the Akashayana to participate in horrific events such as the Himalayan Wars; the violence and hateful emotions of the conflict were tragic and horrible, but the righteousness of the unity that it inspired among the Akashayana, Chakravanti, Ahl-i-Batini, and others outbalanced the individual suffering, at least according to the Akashi who monitored the Record during the period.<br><br> Unfortunately, the Akashic Record has no physical form, outside of small excerpts documented by the Kannagara. It can’t be downloaded or browsed. No one has ever glimpsed the entire Record, let alone begun to comprehend it. Through meditation, submerging one’s mind and letting it merge with their surroundings, it becomes possible to grasp fleeting parts of the Record. Of course, meditation is but one path among many. |
||
+ | |- |
||
+ | |} |
||
+ | |||
+ | =H= |
||
+ | {|class="mw-collapsible mw-collapsed wikitable" |
||
+ | |+ style=white-space:nowrap|Holographic Reality |
||
+ | |- |
||
+ | !style="width: 30%;|Name !!style="width: 70%;| Summary |
||
+ | |- |
||
+ | |Holographic Reality<br> ''Ref: M20 BoS, pg 192||“Matter” is energy, shaped by our perceptions into the |
||
+ | illusion of solidity. What we perceive as reality is in fact a holographic illusion of a greater Reality that exists at the edge of |
||
+ | human awareness. Every element of this illusion is preserved in |
||
+ | every other one, resulting in an infinite replication from which |
||
+ | nothing is truly lost or destroyed. Although we catch glimpses |
||
+ | of the truth in fleeting phenomena (déjà vu, precognition, telepathic contact, synchronicity, and other related “impossibilities”), |
||
+ | human existence as we know it demands limitations on what we |
||
+ | can perceive. Awakening, however, removes the need for such |
||
+ | binding and arbitrary limits. Ascension, then, involves opening |
||
+ | one’s self to the infinite truth and realizing that everything we |
||
+ | “know” is ultimately without substance, for All is One.<br><br>A scientific perspective of the Everything’s an Illusion and |
||
+ | Creation’s Divine and Alive paradigms, the holographic reality |
||
+ | concept draws from quantum physics experiments within the |
||
+ | last few decades. According to neurophysiologist Karl Pribram, |
||
+ | the world as we know it is a “world of appearances,” refined |
||
+ | by human consciousness from a vast spectrum of interacting |
||
+ | wave-forms. Although this world of appearances is “real” in |
||
+ | most senses – inflicting boundaries upon what we can and |
||
+ | cannot do within that world – it’s essentially a projection of a |
||
+ | boundless interplay of energies that we set into “form” through |
||
+ | our consciousness. Within this paradigm, “magick” (by any |
||
+ | name) involves a recognition of, and an ability to manipulate, |
||
+ | our world of appearances. Such feats, of course, are not supernaturalism, but science! Sure, ancient mystics may have first |
||
+ | conceived of the truth, but it took science to prove its validity.<br><br>Whether or not you consider this concept to be a paradigm |
||
+ | in its own right, or simply a new spin on an old idea, is really |
||
+ | up to the player and her Storyteller. Even so, the holographic |
||
+ | reality concept – detailed in Michael Talbot’s now-classic book |
||
+ | The Holographic Universe – features a growing body of scientific |
||
+ | research behind it. A character who embraces this paradigm |
||
+ | (and who’s familiar with that research) can spin dazzling webs |
||
+ | of implacable techno-logic to support her work… and since |
||
+ | the theory has at least one example of conclusive proof in the |
||
+ | existence of the Digital Web, this paradigm enjoys surging |
||
+ | popularity among twenty-first-century mages – mystic and |
||
+ | technomancer alike!<br><br>'''Associated Practices''': Chaos magick, crazy wisdom, cybernetics, hypertech, reality hacking, weird science, witchcraft (in |
||
+ | its newest forms), yoga (likewise) |
||
+ | |- |
||
+ | |} |
||
+ | =I= |
||
+ | {|class="mw-collapsible mw-collapsed wikitable" |
||
+ | |+ style=white-space:nowrap|It’s All Good – Have Faith |
||
+ | |- |
||
+ | !style="width: 30%;|Name !!style="width: 70%;| Summary |
||
+ | |- |
||
+ | |It’s All Good – Have Faith||This New-Age Gnostic conceit insists that Creation is |
||
+ | ultimately benevolent. We suffer because we believe we’ll suffer; |
||
+ | if and when we adjust our attitude, the world spills out its |
||
+ | blessings upon us. Magick comes from refusing to be bound |
||
+ | by common expectations. Energy is essentially a positive force, |
||
+ | and a positive attitude can literally do wonders with it.<br><br>Although it’s easy to make fun of such a paradigm, such |
||
+ | beliefs are remarkably effective in the World of Darkness. There |
||
+ | really does appear to be a correlation between good fortune and |
||
+ | an optimistic viewpoint. Maybe it’s simply the defiance involved |
||
+ | – spitting in the face of hell, as it were. For whatever reason, this |
||
+ | transcendent Pollyanna lends power to Ecstatics, Dreamspeakers, |
||
+ | and other mystics (even the occasional technomancer!) who treat |
||
+ | Creation more like a party than a funeral.<br><br>'''Associated Practices:''' Craftwork, Crazy Wisdom, Faith, Gutter Magick, Medicine Work, Shamanism, Witchcraft, Yoga |
||
+ | |- |
||
+ | |} |
||
+ | |||
+ | =J - L= |
||
+ | =M= |
||
+ | {|class="mw-collapsible mw-collapsed wikitable" |
||
+ | |+ style=white-space:nowrap|Might is Right |
||
+ | |- |
||
+ | !style="width: 30%;|Name !!style="width: 70%;| Summary |
||
+ | |- |
||
+ | |Might is Right||The Law of the Jungle rules a dog-eat-dog world. As we’re |
||
+ | hurled through an indifferent cosmos, nothing matters beyond |
||
+ | an individual’s ability to impose his Will. The truly superior man |
||
+ | or woman excels because that person will accept nothing less |
||
+ | than excellence. Anyone who cannot meet exacting standards |
||
+ | is essentially agreeing to be fodder for the elite.<br><br>A ruthlessly popular paradigm, Might is Right takes its name |
||
+ | and ethos from the book of that name by the pseudonymous |
||
+ | author Ragnar Redbeard. Commonly called “social Darwinism,” |
||
+ | it actually corrupts Darwin’s assertion that the most adaptable |
||
+ | organisms survive. Ayn Rand and Anton LaVay cribbed this |
||
+ | philosophy from a simplified version of Nietzsche’s übermensch |
||
+ | ideal, and their adherents maintain that perspective through |
||
+ | business, politics, and popular debate. Under this paradigm, |
||
+ | truth is a useful illusion, fabricated and manipulated by society |
||
+ | and those who govern or transcend it. “Right” refers less to a |
||
+ | moral correctness (morality is for weaker beings!) than to the |
||
+ | act of seizing your rights through superior might.<br><br>For mages, this paradigm heralds the triumph of the Will, |
||
+ | rewarding Awakened Ones with a superior state of existence. |
||
+ | Ascension, therefore, is an individual goal, with social Ascension |
||
+ | being the ability to get lots of people to accept your dominion. |
||
+ | Some versions of this paradigm acknowledge implacable gods; |
||
+ | others forsake any form of godhood other than personal |
||
+ | perfection. Ultimately, Might is Right challenges a person to |
||
+ | transcend the herd and achieve excellence at the expense of |
||
+ | inferior beings. Reality, to this perspective, is just one more |
||
+ | bitch to be slapped around when necessary.<br><br>''M20 Ann, pg 570''<br><br>'''Associated Practices:''' Alchemy,The Art of Desire/ Hypereconomics, Chaos Magick, Craftwork, Cybernetics, Dominion, Gutter Magick, High Ritual Magick, Hypertech, Maleficia, Martial Arts, Voudoun, Weird Science, Witchcraft, Yoga |
||
+ | |- |
||
+ | |} |
||
+ | =N= |
||
+ | =O= |
||
+ | {|class="mw-collapsible mw-collapsed wikitable" |
||
+ | |+ style=white-space:nowrap|One-Way Trip to Oblivion (Banned Paradigm for PCs) |
||
+ | |- |
||
+ | !style="width: 30%;|Name !!style="width: 70%;| Summary |
||
+ | |- |
||
+ | |One-Way Trip to Oblivion (Banned Paradigm for PCs)||A distressingly common belief attached to many of the |
||
+ | other paradigms is that everything is doomed. Someday, |
||
+ | probably soon, the whole house of cards will collapse, God |
||
+ | will call us to account, and the heat-death of the universe |
||
+ | will wipe away everything we ever valued, accomplished, or |
||
+ | believed. For religious people, this End Times scenario means |
||
+ | the extinction of this world and the beginning of a new one… |
||
+ | preferably one where they’re in charge. Among agnostics and |
||
+ | atheists, nothing fucking matters because it’s all dying anyhow. |
||
+ | All that’s important is getting what you can, while you can, and |
||
+ | enjoying the show before the lights go off for good.<br><br>For obvious reasons, this is the ultimate Nephandic line. |
||
+ | It encourages every sort of excess, from religious extremism to |
||
+ | Randian selfishness. However, it also inspires the greatest acts |
||
+ | of heroism. If Creation’s on a ticking clock, after all, then the |
||
+ | greatest heroes may be the ones who can stop time, turn back |
||
+ | the hands, or change the outcome when everything seems lost.<br><br>''M20 Ann, pg 571'' |
||
+ | |- |
||
+ | |} |
||
+ | =P - S= |
||
+ | =T= |
||
+ | {|class="mw-collapsible mw-collapsed wikitable" |
||
+ | |+ style=white-space:nowrap|Tech Holds All Answers |
||
+ | |- |
||
+ | !style="width: 30%;|Name !!style="width: 70%;| Summary |
||
+ | |- |
||
+ | |Tech Holds All Answers||Technology is not a modern secular invention; really, it’s |
||
+ | the other way around. The sciences we know of in the modern |
||
+ | world are descendants of alchemy, sacred geometry, and other |
||
+ | forms of refined knowledge with repeatable results. Most |
||
+ | elements of modern science were once thought to be keys to |
||
+ | God’s Creation, given to selected men (and occasionally to |
||
+ | women) to enact God’s plans on Earth. Atheistic rationalism, |
||
+ | therefore, comes out of inquiries made possible by knowledge |
||
+ | once thought to come from the gods.<br><br>According to the dominant paradigm in the industrialized |
||
+ | world, the universe is innately rational and understandable. |
||
+ | Every question has an answer, and technology provides the tools |
||
+ | by which we can understand them. Magick is simply science |
||
+ | that hasn’t yet been accepted by the average person and may |
||
+ | always be too advanced for most folks to understand. Although |
||
+ | this is the default Technocratic worldview, the Technocracy isn’t the only faction that embraces it. Most Etherites, Virtual |
||
+ | Adepts, Children of Knowledge, and even many Hermetic |
||
+ | mages accept this belief. High Ritual Magick, after all, is just |
||
+ | another form of technology, even if ritual magicians hate to |
||
+ | think of it that way.<br><br>These paradigms aren’t exclusive, nor are they the only |
||
+ | systems of belief among Awakened folks. Most of them cross over |
||
+ | into one another, mingling End Times theology with Golden |
||
+ | Age ideals and a Divine Order cosmology behind them both. |
||
+ | When you decide what a mage believes, whatever she believes, |
||
+ | you’ve got a good idea about what her faith, focus, affiliations, |
||
+ | and goals will be. And considering how vital belief is in this |
||
+ | magickal world, that’s a major – if often underrated – element |
||
+ | of any Mage chronicle.<br><br>'''Associated Practices:''' Alchemy,The Art of Desire/ Hypereconomics, Craftwork, Cybernetics, Dominion, High Ritual Magick, Hypertech, Martial Arts, Medicine Work, Reality Hacking, Weird Science, Yoga<br><bR>''M20 Ann, pg 571'' |
||
+ | |- |
||
+ | |} |
||
+ | |||
+ | {|class="mw-collapsible mw-collapsed wikitable" |
||
+ | |+ style=white-space:nowrap|Transcend Your Limits* |
||
+ | |- |
||
+ | !style="width: 30%;|Name !!style="width: 70%;| Summary |
||
+ | |- |
||
+ | |Transcend Your Limits<br>''Ref: M20 BoS, pg 192-193||We are, according to this paradigm, beings of unfathomable power and potential. They more we believe we can do, the more we are capable of doing. Humanity’s blessing is its ability to change the circumstances of our existence, and our curse is to remain blind to that ability… or worse yet, to fear |
||
+ | it and allow ourselves to be shackled by that fear. Perhaps the |
||
+ | most coherent expression of the Ecstatic creed, this paradigm |
||
+ | asserts that the greatest – perhaps the only – boundaries on |
||
+ | our potential are the limitations we place upon ourselves or |
||
+ | have placed on us by others. Magick, then, is the realization of |
||
+ | greater potential, the willingness (and Will-ingness) to expand |
||
+ | our selves, and the results of doing so.<br><br>On a lot of levels, this creed is obviously true. Humanity |
||
+ | has consistently transcended our circumstances by innovating |
||
+ | tools, language, culture, technology, and other instruments of |
||
+ | change. When trapped, we look for ways to escape; when unsatisfied, we seek new horizons. Even now, in a world transformed |
||
+ | beyond the dreams and nightmares of previous generations, |
||
+ | we’re endlessly looking for new ways to hack our limitations |
||
+ | and become even bigger and better than we believe is possible. |
||
+ | Small wonder, then, that many mages accept this paradigm as |
||
+ | a given whether they phrase their beliefs this way or not.<br><bR>To live utterly without limits, however, is not just impractical – it is literally madness. The Marauders demonstrate that principle, and even they experience certain limitations even |
||
+ | though the boundaries of the Mad are not the boundaries most |
||
+ | mages understand. ...<br><br>On a far less grand scale, a life without limits is a life |
||
+ | without laws, ethics, or concerns for anyone other than one’s |
||
+ | own self. And that makes one dangerous. Sure, the outlaw |
||
+ | ideal looks glamorous until some dude who “believes in living |
||
+ | without limits” has stolen your wallet, raped your dog, and shit |
||
+ | on your carpet because “there are no limits, man!” A large part |
||
+ | of a sociopath’s charm is that she seems like such a rebel, and |
||
+ | encourages you to be that way too… The Cult of Ecstasy recognized this fact long |
||
+ | ago, and the Code of Ananda exists because a person without |
||
+ | any limits may soon become a monster, and a mage without |
||
+ | them, even worse, destroying everything and everyone around |
||
+ | him simply because he can.<br><br>In this |
||
+ | paradigm, the practitioner deliberately smashes every taboo, |
||
+ | including his own, as a way to shatter boundaries and attain |
||
+ | the Absolute wherein, as Hassan bin Sabbah is reputed to have |
||
+ | said, “nothing is forbidden, and everything is permitted.”... <br><br>For obvious reasons, this is a hard paradigm to pursue |
||
+ | for long. Even so, the core principle – ironically, within limits |
||
+ | – is a fundamental concept in many esoteric Paths. Living as |
||
+ | if there are no limits other than the ones you decide to place |
||
+ | upon yourself for safety and sanity’s sake, then, is a common |
||
+ | ideal among the wilder sorts of mages… anathema to the |
||
+ | Technocracy, of course, but tolerated within the Traditions and |
||
+ | Disparates to a certain (again, limited) extent, so long as the |
||
+ | mage in question doesn’t make a nuisance of herself. As Bob |
||
+ | Dylan said, “to live outside the law, you must be honest,” and |
||
+ | so this paradigm demands a clear understanding of one’s self, |
||
+ | an acceptance of consequences, and the sort of compassion |
||
+ | for others that will hopefully keep the mage from becoming |
||
+ | an abomination to everything she reveres.<br><br>'''Associated Practices''': The Art of Desire /hypereconomics, bardism, crazy wisdom, dominion, High Ritual Magick, |
||
+ | invigoration, maleficia, psionics, reality hacking, Voudoun, |
||
+ | witchcraft (shadow-work in particular), yoga (Left-Hand |
||
+ | Path varieties) |
||
+ | |- |
||
+ | |} |
||
+ | |||
+ | {|class="mw-collapsible mw-collapsed wikitable" |
||
+ | |+ style=white-space:nowrap|Turning the Keys to Reality* |
||
+ | |- |
||
+ | !style="width: 30%;|Name !!style="width: 70%;| Summary |
||
+ | |- |
||
+ | |Turning the Keys to Reality <br>''Ref: M20 BoS, pg 194||Creation is full of wondrous keys, left by the Creator so |
||
+ | that his favored children might unlock the secrets he has left |
||
+ | for them to find. Rocks, plants, designs, calculations – such |
||
+ | traces of the Great Equation become tools for the Awakened. |
||
+ | Initiates into these sacred Mysteries may employ them to further the designs of God. Other mages, less aware and far less |
||
+ | scrupulous, carve shortcuts or wrangle servants or enemies of |
||
+ | God so as to steal those treasures and use them for selfish and |
||
+ | unworthy ends.<br><br>Obviously an elitist paradigm, this creed assumes that a |
||
+ | higher intelligence – sometimes known as theDivine Watchmaker, |
||
+ | the Architect, or the Maker – created the cosmos and assigned |
||
+ | certain human beings (other entities too, perhaps) to safeguard |
||
+ | Creation and keep it running smoothly. This Creator probably |
||
+ | has better things to do these days, hence the keys he gave his |
||
+ | elect servants. Some mages regard themselves as chosen people, |
||
+ | destined to serve the Creator through his specific command; |
||
+ | others view themselves as seekers and finders of touchstones |
||
+ | through which we were meant to guide the universe when we |
||
+ | become wise enough to understand that inheritance. A variation |
||
+ | on the Mechanistic Cosmos and Everything is Data paradigms, |
||
+ | this mode of thinking assumes that the Spheres, practices, and |
||
+ | instruments are deliberately crafted elements that a mage can |
||
+ | use once she understands what they are and how they might |
||
+ | be employed.<br><br>In all variation of this creed, magick and /or hypertech |
||
+ | comes from a proper understanding of the keys – the “turning” |
||
+ | of them if you will. A mage then – by any label – is someone |
||
+ | with a ring of keys that can unlock wonders the Masses will |
||
+ | never comprehend. Paradox arises from a flawed understanding |
||
+ | of those keys, or perhaps from trying to forces the locks and |
||
+ | therefore breaking off the key in your hand. The practices and |
||
+ | instruments of this paradigm access the keys… or even, in the |
||
+ | case of certain instruments, are themselves the keys. Ascension, |
||
+ | therefore, becomes a matter of comprehending on a soul-deep |
||
+ | level that you are the ultimate key, and that all other keys are |
||
+ | shadows of the power within yourself.<br><br>''Associated Practices''': Alchemy, the Art of Desire, craftwork, |
||
+ | dominion, elementalism, god-bonding, High Ritual Magick, |
||
+ | invigoration, medicine-work, psionics, reality hacking, yoga |
||
+ | |- |
||
+ | |} |
||
+ | |||
+ | =u - v= |
||
+ | =W= |
||
+ | {|class="mw-collapsible mw-collapsed wikitable" |
||
+ | |+ style=white-space:nowrap|We are Meant to be Wild* |
||
+ | |- |
||
+ | !style="width: 30%;|Name !!style="width: 70%;| Summary |
||
+ | |- |
||
+ | |We are Meant to be Wild <br>''Ref: M20 BoS, pg 195||Civilization is a lie. Technology is a crutch whose employment makes us weak. We are animals, meant to live by our wits |
||
+ | and our strength. The suffocating constraints of society and |
||
+ | consumption are killing the human spirit and taking the rest |
||
+ | of the world down with us. Only if and when we escape our |
||
+ | man-made prison can we unlock our true potential. Until then, |
||
+ | we’re on that One-Way Trip to Oblivion, and only the fiercest |
||
+ | and most purely primal among us will survive the coming |
||
+ | implosion of the current age.<br><br>Embraced by the most extreme Verbenae, Dreamspeakers, |
||
+ | and Kopa Loei (and certain anarcho-primitivist Ecstatics and |
||
+ | Adepts), this paradigm casts a baleful eye on the works of the |
||
+ | mighty; instead of despairing, however, the folk who follow this |
||
+ | perspective favor their animal state, forsaking all but the most |
||
+ | basic tools and conveniences. Language is okay, as are herbal |
||
+ | medicines and a certain degree of personal hygiene. (When |
||
+ | left to their own devices, most animals – as such people point |
||
+ | out – keep themselves as clean as their environment permits. |
||
+ | Serious filth, they insist, comes from human cages, farms, |
||
+ | and overcrowding, not from the behavior animals conduct in |
||
+ | the wild.) Clothing and other tools are kept to a literally bare |
||
+ | minimum, and high-tech toys – cars, computers, and so forth |
||
+ | – are anathema to the most radical of such mages. Plenty of |
||
+ | other people (Awakened and Sleeper alike) honor this paradigm through rhetorical observance but not actual behavior; |
||
+ | they might spend all their time in front of computers, reading |
||
+ | books, and eating fast food, but by all the gods, they’re ready |
||
+ | (or so they claim) for civilization to fall so that they can return |
||
+ | to an enlightened feral ideal.<br><br>Similar to the Might is Right paradigm, this creed stresses |
||
+ | physical fitness, sensual awareness, connection to the natural |
||
+ | world, and a renunciation of technological conveniences....<br><br>'''Associated Practices''': Animalism, crazy wisdom, dominion, elementalism, invigoration, shamanism, witchcraft, yoga |
||
+ | |- |
||
+ | |} |
||
+ | |||
+ | {|class="mw-collapsible mw-collapsed wikitable" |
||
+ | |+ style=white-space:nowrap|We Are NOT Men* |
||
+ | |- |
||
+ | !style="width: 30%;|Name !!style="width: 70%;| Summary |
||
+ | |- |
||
+ | |We Are NOT Men<br> ''Ref: M20 BoS, pg 195||Maybe we’re not human. Perhaps the Awakened are either |
||
+ | the inheritors of a superior form of humanity – a Coming Race, |
||
+ | a divine bloodline, an advanced mutation, and so forth – or |
||
+ | they’re actually a separate race of people: aliens, maybe, or |
||
+ | descendants of gods, or some other form of blessed exemplars |
||
+ | who are inherently superhuman. Awakening, therefore, is not |
||
+ | something that mundane people can attain, no matter how |
||
+ | hard they try. Mages are members of entirely different human |
||
+ | species or iteration, and are therefore better than the Masses |
||
+ | by default.<br><br>According to this paradigm, the Avatar and its powers are |
||
+ | proof that mages do not fit the standard definition of “human.” |
||
+ | Like vampires and other paranormal entities, they’re some |
||
+ | other form of being, and therefore are not bound by the usual |
||
+ | limitations of ethics or mortality. It’s both their duty and their |
||
+ | birthright to lead, transform, and conquer the Masses, and |
||
+ | while they might look and act like those lesser beings, mages |
||
+ | should not deceive themselves into thinking that they’re “just |
||
+ | like everybody else.” They’re not human, and so they shouldn’t |
||
+ | feel obligated to pretend otherwise.<br><br>A cornerstone belief for Übermensch types, “master race” |
||
+ | adherents, transhumanism advocates, superhero fans, and |
||
+ | alien-uplift theoreticians, this paradigm insists that a mage (or |
||
+ | at least the mage who holds this belief in himself) is inherently |
||
+ | superhuman, and is thus unbound by human concerns....<br><br>An apparently “nicer” (though it really isn’t especially |
||
+ | nice in practice) variation on this idea asserts that mages are |
||
+ | the inheritors of “true humanity” – the heirs of a grander era |
||
+ | of human accomplishment that was swept away by barbarism. ...<br><br>'''Associated Practices''': The Art of Desire /hypereconomics, |
||
+ | cybernetics, dominion, High Ritual Magick, hypertech, invigoration, martial arts, psionics, reality hacking, weird science |
||
+ | |- |
||
+ | |} |
||
+ | |||
+ | {|class="mw-collapsible mw-collapsed wikitable" |
||
+ | |+ style=white-space:nowrap|We’re All God(s) in Disguise* |
||
+ | |- |
||
+ | !style="width: 30%;|Name !!style="width: 70%;| Summary |
||
+ | |- |
||
+ | |We’re All God(s) in Disguise<br> ''Ref: M20 BoS; p 196||Separation is an illusion. Behind that façade, we are all |
||
+ | One, and that One is Divine. Magick is the acceptance of our |
||
+ | divinity, and Awakening is the realization of that state. While |
||
+ | the Sleeping Masses remain unaware of this sublime truth, we |
||
+ | are able to recognize our innate godliness. Although imperfect |
||
+ | understanding still limits our perceptions of inherent divinity |
||
+ | (resulting in Paradox and other restrictions on our divine inheritance), we have begun to grasp our essential nature – one |
||
+ | Spirit, one Enlightenment, one Ascension.<br><br>hared by many members of the Celestial Chorus, |
||
+ | Akashayana, Chakravanti, Verbena, and Sahajyia… even |
||
+ | a handful of Solificati, and other members of the original |
||
+ | Council… this paradigm provided the initial foundation for |
||
+ | the Traditions as a whole. It was this recognition of shared |
||
+ | godhood that allowed such a diverse collection of magical folk |
||
+ | to join together in unity. Although similar paradigms – Creation |
||
+ | is Innately Alive and Divine, and Everything is an Illusion – derive |
||
+ | from this creed, the essential recognition that we are all part of |
||
+ | the same Divine Essence provides a core of spiritual faith that |
||
+ | the other paradigms often lack. Commonly expressed these |
||
+ | days as “Remember, thou art God,” this sentiment reflects a faith |
||
+ | in immanence (divine essence embodied in, and permeating, |
||
+ | the physical realm), as opposed to transcendence (divine essence |
||
+ | that is separate from a flawed physical realm). As a result, it’s |
||
+ | often considered blasphemy by people whose beliefs involve a |
||
+ | distinct and separate godhead. We might all be children of God, |
||
+ | such folks insist, but to call ourselves God is an insult to the Most |
||
+ | High. Folks with this paradigm beg to differ.<bR><br>'''Associated Practices''': Alchemy, crazy wisdom, faith, High |
||
+ | Ritual Magick, invigoration, martial arts, psionics, witchcraft, yoga |
||
|- |
|- |
||
|} |
|} |
||
+ | =X - Z= |
Latest revision as of 18:07, 26 October 2023
Some of these write-ups are extensively long in the book, they are marked with a *. We've provided excerpts from the text to give you an idea of what the paradigm is about. We highly suggest you look up the reference and read it in its entirety.
Practices | Instruments |
A
Name | Summary |
---|---|
A Mechanistic Cosmos | Creation is essentially a machine. By understanding it, we can elevate ourselves to a superior state. All things possess an intrinsic sense of order, and chaos is an illusion that conceals a deeper form of symmetry. Although it’s most obviously identified with the Technocracy, this paradigm goes back at least as far as Classical Greece. The “divine watchmaker” concept from Enlightenment Deism, certain forms of Gnosticism, and the postmodern concept of reality hacking all stem from this image of a systematic and comprehensible cosmos. To the mechanistic viewpoint, enlightenment includes a clear-eyed view of the cosmic machine. Through it might be perceived through lenses of godhead, those divinities are still part of the system. Magick, therefore, is an Enlightened Science through which a person tweaks the gears. Metaphysical practices are simply toolkits for the people who know how to tinker with reality. M20 Ann, pg 568 Associated Practices: Alchemy, The Art of Desire/ Hypereconomics, Chaos Magick, Craftwork, Cybernetics, Dominion, Faith, High Ritual Magick, Hypertech, Maleficia, Medicine Work, Reality Hacking, Weird Science,Yoga |
Name | Summary |
---|---|
A World of Gods and Monsters | In this view, Creation is fundamentally irrational, dangerous, and filled with powerful forces, most of which are hostile. Nothing makes sense for very long, and apparent safety can give way at any moment and plunge us into chaos. Magick, science, and faith are tools we use, like fire and steel, to keep the threats at bay; those tools give us a leg up on our ancestors, but in the end we’re all utterly fucked. Under this view, magick is a cosmic weapon, and using it makes you a monster too. Those gods and monsters hold the keys to magick, and if they like you (or if you kick their ass), they might share those powers with you… so long as your sanity holds out. The dark side of existential philosophy, this model insists that everything is meaningless. Paradoxically, it’s both a very primitive viewpoint and a completely modern one. In the World of Darkness, it’s literally true – there really are vampires and evil spirits all over the place. Human beings are prey for beings that are essentially gods, and mages frequently become those godly monsters themselves. Although it often comes across as the mordant creed of Hollow Ones and other orphans, this model finds its way into the supposedly refined beliefs of many Tradition, Technocracy, and Disparate mages… and, of course, into the delusions of Marauders and the malicious truths of the Nephandi, for whom its reality becomes one of their greatest philosophical weapons. After all, when the werewolf’s at your door, the world seems pretty fucking irrational – and very obviously monstrous. Associated Practices: Chaos Magick, Craftwork, Crazy Wisdom, Dominion, Gutter Magick, High Ritual Magick, Hypertech, Martial Arts, Medicine Work, Reality Hacking, Shamanism, Voudoun, Witchcraft, YogaM20 Ann, pg 568 |
Name | Summary |
---|---|
Aliens Make Us What We Are |
According to this paradigm, Awakened Enlightenment is our perception of alien-inspired consciousness, and “magick” is an understanding of principles and technologies that unEnlightened humans cannot grasp. The Avatar /Genius, then, is either an alien in telepathic contact with the mage, or else is a reflection of the mage’s own alien self. To some folks who adhere to this belief, we are aliens too… descendants, perhaps, of some greater race (which may or may not have had our best interests at heart) or their servitors. The legends we think we know are actually stories about alien visitations, garbled by millennia of folklore and flawed, egotistical translations. The reputed Pure Ones were extraterrestrial voyagers or exiles, and they passed their knowledge down to us in a form we now consider to be magick. Those “magical treasures” uncovered amidst ruins and forgotten archives are technological devices and texts. Maybe Jesus or Lucifer were aliens. Or aliens parted the Red Sea for Moses, dictated the Quran, Analects, and Ramayana, or raised the pyramids with technologies humanity still cannot grasp. Those ideas may be blasphemy to most folks, but alien-intelligence experts consider them to be just the tip of an extraterrestrial (or maybe extradimensional) iceberg. From Atlantis to Area 51 and beyond, aliens guide us, direct us, perhaps feed on us, and may well destroy us. (All that “lizard-people” stuff seems pretty reasonable once you’ve had a glimpse behind the scenes at the World of Darkness, doesn’t it…?) As a paradigm, then, Aliens Make Us What We Are lays most, if not all, of the Awakened world and its mysteries into the oddly comforting embrace of advanced intelligences, with “ascension” as it were, being the final reconciliation between a human “mage” and the true masters of the human realm. Associated Practices: Chaos magick (which has plenty of weird ties to Lovecraft and UFOs), craftwork (replicating alien manufacture, of course!), crazy wisdom, cybernetics, faith (in godlike aliens and /or alien gods), god-bonding (likewise), hypertech, invigoration, maleficia (especially of the “secrets from the Void” variety), martial arts (alien fighting techniques), mediumship (channeling alien entities), psionics, reality hacking, weird science, and postmodern variations on yoga Ref: M20 BOS, p 188-189 |
Name | Summary |
---|---|
All Power Comes From God(s) Ref: M20 BOS, p 188-189 |
“Awakening” is a lie. In reality, a mage’s power comes from God or His Adversary. A mage is merely the human conduit for Divine or infernal essence. All mages are thus pieces in a game of cosmic forces – favored pieces, to be sure, but still vessels of their patron’s will. A mage, then, must remain reverent of her maker, grateful for her powers, and open to the call of That Whom She Serves. By extension, though, a mage who does not serve the proper godhead probably serves a rival god… or worse, the rebel Adversary who opposes God and therefore becomes anathema to all good servants of the Lord. The obvious paradigm for deeply religious mages, this belief-system rejects the idea that magick comes from the mage herself. Under this assumption, Awakening, the Avatar, Seekings, the Spheres, and even the Willpower Trait all become manifestations of the mage’s divine patron. It’s the power of God, Goddess, or the Gods that flows through the mage; that human vessel can strengthen or weaken her devotion and belief, but the ebb and flow of power are beyond her. ... Obviously, a player who selects this paradigm must have a comprehensive concept of the mage’s godhead and its associated demands. Roleplaying that set of beliefs provides an essential part of this paradigm; it’s vital to all of them, really, but most especially to a belief-system that asserts a deity’s favor as the source of a mage’s power. If the mage stumbles from her Path, then she’ll be called to task by her god(s), if only because her own mind insists that it must be so. And because many gods can be rather bloodthirsty (even the supposedly “good ones”), a true believer in this paradigm has another name to folks who might not share her faith: fanatic, with all the potential excess that word implies. Associated Practices: Dominion, faith, god-bonding (obviously), gutter magick (those in the gutter are often those with the most faith in their divinity), High Ritual Magick (which often demands obedience to God as part of the ritual requirements), maleficia (soaboutthose bloody-minded gods…), martial arts (“I kick ass for the Lord!”), medicine-work (often tied to faith in the Creator), Voudoun (in which most power flows from your connection to the Loa), witchcraft (the Old Gods) |
Name | Summary |
---|---|
All the World’s a Stage | A peculiar take on Gnosticism, the world-stage paradigm assumes that magick comes either from a favored place in the production, a realization that this is all a big show, or both. A mage might see himself as a dude who got a glance at the stage directions… or who slept with the casting director… or who’s especially good at upstaging everyone else while improvising like mad. Associated Practices: The Art of Desire, bardism, crazy wisdom (once you’ve seen the truth, you’re crazy), dominion, gutter magick (this puts the senselessness of life into perspective), hypertech, invigoration (“act well your part – there all the honor lies!”), mediumship (in connection with the real audience), psionics, reality hacking (“because I’ve got the script, motherfuckers!”), weird science |
Name | Summary |
---|---|
Ancient Wisdom is the Key* | The ancients understood more about reality than we
ever will. Guided by profound insights –possibly also by alien
helpmates, divine helpmates, or divine helpmates who were
actually aliens – the primordial civilizations (Mu, Meru, Atlantis,
Hyperborea, or whatever names those ancient peoples used to
define themselves) employed advanced arts and /or technologies
that have since been lost to all but a handful of modern folk.
The mages who’ve uncovered those secrets, though, can use
them to advance their understanding of reality and unlock the
doors to vast understanding. |
B
Name | Summary |
---|---|
Bring Back the Golden Age | Once upon a time, goes this paradigm, everything was perfect. God or the Gods reigned in glory, and people held a valued, though submissive, place in this Earthly paradise. And then something broke it. Maybe that catastrophe involved disobedient human beings, rebellious gods or angels, an invasion of savage horse nomads, or some other upheaval that signaled an end to the Golden Age and the beginning of an era of misery. It’s an archetypal story that echoes from monotheistic scriptures to neopagan lore. We had a good thing once, it goes, and we lost it – so it’s up to us to win it back! Magick or Enlightenment, in this system, comes from your connection to that Golden Age, its ideals, its ancient wisdom, and the power it once had and will have again. This belief finds its way into the Tradition stories about life before Technocratic rule… and also into the ideals of New Avalon, which are held by certain Technocrats. It provides the foundation for the Akashic Arts, which recall a lost sense of human perfection. In a warped sort of way, it even shapes a Nephandic point of view, wherein Primal Chaos was usurped by Light and so everything must be returned to the Dark before the proper order is restored. Associate Practices:Alchemy,The Art of Desire/ Hypereconomics, Craftwork, Dominion, Faith, High Ritual Magick, Maleficia, Martial Arts, Medicine Work, Reality Hacking,Shamanism, Voudoun, Weird Science, Witchcraft,Yoga M20 Ann, pg 568 |
C
Name | Summary |
---|---|
Consciousness is the Only True Reality Ref: M20 BoS, pg 190-191 |
“Reality” is the construct of our perceptual experiences.
Rather than an objective existence that appears more or less
as we perceive it whether or not we’re there to observe it (the
old “if a tree falls in the forest” argument), the universe is actually
an interplay of energies whose perceived forms come from the
interplay of consciousness, perception, and interpretation. In
plain English, we exist within a hallucination whose form is
dictated by what we think it is, because “thought” is the only
true measure of what is and is not “real.” |
Name | Summary |
---|---|
Creation is Innately Divine and Alive | The world, perhaps even the universe, is a living entity. That entity is either part of Divinity or else is Divinity itself. Gods and monsters exist, as do pain, horror, and death; that’s cool, though, because in the end good things come from all the suffering. Death sustains life, life gives way to death, and the whole thing is a cycle that perpetrates itself in an ultimately beneficial way. Magick flows from an understanding of that cycle and your place in it as an agent of change. Everything, perhaps, has the potential of magick, but most beings never realize it. Best recognized as a common perspective among Verbena, Dreamspeakers, Euthanatoi, Ecstatics, and other grimly affirmative mages, this model stresses pragmatic acceptance mixed with wild joy. Certain takes on Kabbalism gravitate in this direction too, with Creation as the infinite embodiment of ineffable God. Minus the god part, this paradigm has a scientific analog in the Gaia hypothesis, which insists that Earth is a living, vaguely sentient biomass. Certain Progenitors embrace this idea, especially in the 21st century, when that biomass appears to be fighting its human infection. Unlike the Gods and Monsters paradigm, this belief system essentially says that there is a point to the madness if you look at the Big Picture and accept that what we perceive as pain and horror are merely ripples across a larger spectrum of life. Associated Practices: Alchemy, Chaos Magick, Craftwork, Crazy Wisdom, Faith, Gutter Magick, Martial Arts, Medicine Work, Reality Hacking, Shamanism, Voudoun, Witchcraft, Yoga M20 Ann, pg 569 |
D
Name | Summary |
---|---|
Divine Order and Earthly Chaos | According to the most prevalent belief system on earth these
days, the material world is an imperfect reflection or creation of
sublime Celestial Order. This paradigm covers the world’s three
dominant religious creeds (Christianity, Islam, and Judaism) as
well as many strains of Confucianism, Hinduism, and other
philosophies. Some believers see a cosmic Adversary opposing the
Divine Order’s God or Gods, and others consider our miserable
slab of mortal muck to be a corruption of godly Will or abstract
Platonic ideals. |
Name | Summary |
---|---|
Do: The Way to Draladharma | Akashiyana Only Known by many names, Dōis the Japanese pronunciation of a word meaning “way” or “path.” It is often understood in the West to mean a single correct path; in truth, the word is neither singular nor plural. The road each person must take is different. Thus, Dō takes many forms. Most who know of the Akashayana’s Dō are familiar with the martial side of it (Mage 20, pp. 426–430); it is a potent collection of fighting arts, but violence is but one path for Akashi. For one person, Dō might be meditating for weeks without eating or drinking, barely breathing, in order to reach a higher level of consciousness. For others, it might be perfecting their horse stance through rigorous trials and tests. Dō is the source of Akashic power, not because it trains Akashi to punch harder or meditate deeply; it aligns their mind and body with the universe, so that when they act, they do not move with merely their flesh and blood, but with the force of the entire cosmos. In practical terms, each Akashi’s Dō tends toward repetitive actions, allowing them to perform a technique over and over, varying details slightly, and observing how the Akashic Record considers those changes. A Vajrapani warrior might throw a spinning hook kick hundreds of times, altering their movements toward perfection. A Lì-Hài willworker might take a time-honored practice and strip out traditional details until they found the true core of the act. Although beliefs of how to find and travel the path are endless, they follow similar themes. All Akashayana are trained in the Eight Limbs of Expertise (Mage 20, p. 428), but not all Akashi’s paths lead through all of them. In truth,few Akashayana except Shīfù and Masters regularly practice all eight. Though awareness of each is necessary to maintain balance, many Akashics only focus on a handful. |
E
Name | Summary |
---|---|
Embrace the Threshold M20 BoS, pg 191-192 |
We’re on the cusp of transformation. That Which Is is
giving way to That Which Will Be, and folks who can’t make the
transition will be left behind. Power, then, belongs to those who
embrace the threshold and ride the changes into a fast-coming
dawn. The old will fall to the new, and all we think we know
will become the lost fragments of a dying world. Generally, this
paradigm fits into another broad model of belief – typically
one based on gods, technology, or a “reality revision” enacted
through changing consciousness or rediscovered wonders. And because so many mages idealize a form of global Ascension,
this threshold could be seen as impending Ascension on a
grand scale. |
Name | Summary |
---|---|
Everything is Chaos – You Only Think it Makes Sense | The core of existential philosophy, this paradigm insists
that Creation is indifferent and possibly meaningless until and
unless we choose to impose meaning on our small part of it.
Magick comes from wrangling whatever cosmic mysteries or
principles you believe in and realizing that your belief is the
thing that gives them power. Ultimately, then, magick comes
from within. The Universe is an Etch-a-Sketch, and mages learn
how to twiddle the knobs. At its extreme, this view maintains
that nothing means anything… and that, perhaps, everything
exists only in a mage’s head. Who’s to say this view is wrong?
After all, the Universe might simply be a game played out in
some mad god’s mind… |
Name | Summary |
---|---|
Everything is Data | It’s all code. That’s the theory, anyway. What we call reality
is actually a simulation, a Matrix, a holographic projection that
can be manipulated by anyone who knows the Reality Code.
Variations on this idea include the concept of a God code that
allows the Enlightened Elite to find cheats; a code interwoven
into holy texts like the Bible, Qur’an, or Torah, or in divinatory
systems like the I Ching or Tarot; a computerized take on the
Mechanistic Cosmos paradigm; or the theory that everything
is composed of waves and frequencies that can be adjusted
with music or other methods. Regardless of the nature of that
information, the paradigm remains the same: everything is
data, and smart folks can work with that data. |
Name | Summary |
---|---|
Everything is an Illusion, Prison, or Mistake | A dour yet prevalent view among mages is that Creation as
we know it is a big fucking lie. It was created as a prison, a joke,
or a project by malignant entities (Matrix-style Gnosticism); it’s
a cosmic accident that only seems significant (a common view
among Marauders, Virtual Adepts, and many Technocrats);
or it’s an illusion obscuring a deeper Cosmic Truth that’s
essentially benevolent or, at worst, indifferent (an idea often
affiliated with strains of Buddhism, Hinduism, weird science,
and existential philosophy). |
F - G
Name | Summary |
---|---|
The Akashic Record: Guide to Draladharma | Akashiyana Only The Akashic Record is the cosmic repository of information. It contains every action, thought, intent, and event in the universe that has ever happened, is happening, or will happen and how the universe received them. By consulting the Record, one can see actions and how well they flowed with the forces of the universe. To put it less vaguely, Akashi consulting the Akashic Record can perceive these events’ karmic balance, a measure of how ‘good’ or ‘bad’ an action was. Since the cosmic laws themselves are unknown, even archmages are left to evaluate patterns of karmic balance in the hopes that they can discern what the cosmic laws might be and act with righteousness. This enables the Akashayana to participate in horrific events such as the Himalayan Wars; the violence and hateful emotions of the conflict were tragic and horrible, but the righteousness of the unity that it inspired among the Akashayana, Chakravanti, Ahl-i-Batini, and others outbalanced the individual suffering, at least according to the Akashi who monitored the Record during the period. Unfortunately, the Akashic Record has no physical form, outside of small excerpts documented by the Kannagara. It can’t be downloaded or browsed. No one has ever glimpsed the entire Record, let alone begun to comprehend it. Through meditation, submerging one’s mind and letting it merge with their surroundings, it becomes possible to grasp fleeting parts of the Record. Of course, meditation is but one path among many. This enables the Akashayana to participate in horrific events such as the Himalayan Wars; the violence and hateful emotions of the conflict were tragic and horrible, but the righteousness of the unity that it inspired among the Akashayana, Chakravanti, Ahl-i-Batini, and others outbalanced the individual suffering, at least according to the Akashi who monitored the Record during the period. Unfortunately, the Akashic Record has no physical form, outside of small excerpts documented by the Kannagara. It can’t be downloaded or browsed. No one has ever glimpsed the entire Record, let alone begun to comprehend it. Through meditation, submerging one’s mind and letting it merge with their surroundings, it becomes possible to grasp fleeting parts of the Record. Of course, meditation is but one path among many. |
H
Name | Summary |
---|---|
Holographic Reality Ref: M20 BoS, pg 192 |
“Matter” is energy, shaped by our perceptions into the
illusion of solidity. What we perceive as reality is in fact a holographic illusion of a greater Reality that exists at the edge of
human awareness. Every element of this illusion is preserved in
every other one, resulting in an infinite replication from which
nothing is truly lost or destroyed. Although we catch glimpses
of the truth in fleeting phenomena (déjà vu, precognition, telepathic contact, synchronicity, and other related “impossibilities”),
human existence as we know it demands limitations on what we
can perceive. Awakening, however, removes the need for such
binding and arbitrary limits. Ascension, then, involves opening
one’s self to the infinite truth and realizing that everything we
“know” is ultimately without substance, for All is One. |
I
Name | Summary |
---|---|
It’s All Good – Have Faith | This New-Age Gnostic conceit insists that Creation is
ultimately benevolent. We suffer because we believe we’ll suffer;
if and when we adjust our attitude, the world spills out its
blessings upon us. Magick comes from refusing to be bound
by common expectations. Energy is essentially a positive force,
and a positive attitude can literally do wonders with it. |
J - L
M
Name | Summary |
---|---|
Might is Right | The Law of the Jungle rules a dog-eat-dog world. As we’re
hurled through an indifferent cosmos, nothing matters beyond
an individual’s ability to impose his Will. The truly superior man
or woman excels because that person will accept nothing less
than excellence. Anyone who cannot meet exacting standards
is essentially agreeing to be fodder for the elite. |
N
O
Name | Summary |
---|---|
One-Way Trip to Oblivion (Banned Paradigm for PCs) | A distressingly common belief attached to many of the
other paradigms is that everything is doomed. Someday,
probably soon, the whole house of cards will collapse, God
will call us to account, and the heat-death of the universe
will wipe away everything we ever valued, accomplished, or
believed. For religious people, this End Times scenario means
the extinction of this world and the beginning of a new one…
preferably one where they’re in charge. Among agnostics and
atheists, nothing fucking matters because it’s all dying anyhow.
All that’s important is getting what you can, while you can, and
enjoying the show before the lights go off for good. |
P - S
T
Name | Summary |
---|---|
Tech Holds All Answers | Technology is not a modern secular invention; really, it’s
the other way around. The sciences we know of in the modern
world are descendants of alchemy, sacred geometry, and other
forms of refined knowledge with repeatable results. Most
elements of modern science were once thought to be keys to
God’s Creation, given to selected men (and occasionally to
women) to enact God’s plans on Earth. Atheistic rationalism,
therefore, comes out of inquiries made possible by knowledge
once thought to come from the gods. |
Name | Summary |
---|---|
Transcend Your Limits Ref: M20 BoS, pg 192-193 |
We are, according to this paradigm, beings of unfathomable power and potential. They more we believe we can do, the more we are capable of doing. Humanity’s blessing is its ability to change the circumstances of our existence, and our curse is to remain blind to that ability… or worse yet, to fear
it and allow ourselves to be shackled by that fear. Perhaps the
most coherent expression of the Ecstatic creed, this paradigm
asserts that the greatest – perhaps the only – boundaries on
our potential are the limitations we place upon ourselves or
have placed on us by others. Magick, then, is the realization of
greater potential, the willingness (and Will-ingness) to expand
our selves, and the results of doing so. |
Name | Summary |
---|---|
Turning the Keys to Reality Ref: M20 BoS, pg 194 |
Creation is full of wondrous keys, left by the Creator so
that his favored children might unlock the secrets he has left
for them to find. Rocks, plants, designs, calculations – such
traces of the Great Equation become tools for the Awakened.
Initiates into these sacred Mysteries may employ them to further the designs of God. Other mages, less aware and far less
scrupulous, carve shortcuts or wrangle servants or enemies of
God so as to steal those treasures and use them for selfish and
unworthy ends. |
u - v
W
Name | Summary |
---|---|
We are Meant to be Wild Ref: M20 BoS, pg 195 |
Civilization is a lie. Technology is a crutch whose employment makes us weak. We are animals, meant to live by our wits
and our strength. The suffocating constraints of society and
consumption are killing the human spirit and taking the rest
of the world down with us. Only if and when we escape our
man-made prison can we unlock our true potential. Until then,
we’re on that One-Way Trip to Oblivion, and only the fiercest
and most purely primal among us will survive the coming
implosion of the current age. |
Name | Summary |
---|---|
We Are NOT Men Ref: M20 BoS, pg 195 |
Maybe we’re not human. Perhaps the Awakened are either
the inheritors of a superior form of humanity – a Coming Race,
a divine bloodline, an advanced mutation, and so forth – or
they’re actually a separate race of people: aliens, maybe, or
descendants of gods, or some other form of blessed exemplars
who are inherently superhuman. Awakening, therefore, is not
something that mundane people can attain, no matter how
hard they try. Mages are members of entirely different human
species or iteration, and are therefore better than the Masses
by default. |
Name | Summary |
---|---|
We’re All God(s) in Disguise Ref: M20 BoS; p 196 |
Separation is an illusion. Behind that façade, we are all
One, and that One is Divine. Magick is the acceptance of our
divinity, and Awakening is the realization of that state. While
the Sleeping Masses remain unaware of this sublime truth, we
are able to recognize our innate godliness. Although imperfect
understanding still limits our perceptions of inherent divinity
(resulting in Paradox and other restrictions on our divine inheritance), we have begun to grasp our essential nature – one
Spirit, one Enlightenment, one Ascension. |